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  1. Hi All, Wanted to get a sense of what workflows people are using lately to model and document vertical positions. Since the introduction of 2020, we now have 3 options.. Schematic View, DLVP, and straight modeling + 3D viewports. Are people using Schematic View successfully in real applications? I demoed the feature when 2020 first came out and immediately ran into problems with fixtures not showing up correctly, especially with regards to 3d orientations set to a value other than default. I try to just get away with modeling vertical positions in position whenever I can, and only resort to DLVP when I really have to. It seems like 3D label legends have matured enough since their introduction that it is a pretty decent solution. I just want to make sure it's not a total *dinosaur* move to continue the DLVP workflow.
  2. I always wondered how people handle this - i.e. you want to use a "member" tool PIO, but also want to model in hole patterns, notches, etc... Would love to hear about people's workflows when they need to show that kind of LOD.
  3. Just downloaded and opened up VW2020 - not to pile on to a dead horse here, but good lord what happened to all the icons??? The new art style feels like a step back - it's just a bit too cartoony and feels more visually cluttered/harder to digest at a glance.
  4. BenV


    @Rob Books - Altman sent me this CAD a while ago when I was curious on the same thing - I made that VWX while I was still a student so it's watermarked, but here's Altman's CAD and PDF for the B50 base. Now a days I nerd out much less and just extrude a 24" dia. circle up 2 inches and keep the poly count down... lol. B-50-DIMENSONS.DWGB-50-DIMENSONS.PDFBoom Symbol.vwx
  5. You can always download from Mcmaster-Carr.. of course a good native VWX parametric would still be the best though.
  6. As mentioned in title. I have a TBB that contains a worksheet inside the TB Layout. This does not display correctly in the TBM Preview area. Does not affect functionality - but minor annoyance FYI. Screenshots below.
  7. Hi All, I finally had an application to use the somewhat new and fancy looking Drawing Stamp tool embedded in the Title Block Border uber object. I was able to get everything dialed in the way I want it EXCEPT, for the fill opacity of the drawing stamp text. I cannot figure out how change fill opacity to 50% or similar, so that it does not totally block the viewing of objects beneath the text. Obviously if I make a dumb text object, this is something that is very easy to do. Unfortunately without adjustable opacity, this makes this tool much less useful to me. Thanks!
  8. Yes this is a known issue that has been raised previously. It would be amazing to be able to use a 3d object/extrude to function as a 3d crop of sorts. Currently, in essence, you cannot crop a DLVP for 3d work.
  9. Version 1.0.0


    Hey All, I've been trying to learn a bit more about Marionette scripting. I made this adjustable swivel cheesborough as one of my 1st exercises. You can rotate each half of the symbol with 2 sliders in the OIP. It is a symbol in the resource browser, and converts into a Marionette object upon insertion. Hopefully you all find it useful!
  10. What are the advantages of keeping objects on the screen plane? with the exception of temporary construction geometry, I always find myself putting items on layer plane or a 3D working plane. And for the life of me I cannot understand the value in Screen Aligned Plane. I am always changing from that to Screen Plane. I also frequently have a need to convert an entire file that I have received that is all drawn on screen plane across multiple layers and convert all to flat layer plane. It seems like there is a script for this??
  11. Hey, thanks all you guys for the highly intelligent (if somewhat unsatisfying) answers! @Kevin McAllister what is the alternative workflow to what we are discussing? Surely all 3d elements start out life as 2d profiles. I cannot even draw a profile in 2d screen plane and then extrude while editing a 3d symbol component now. Of course this is only one example of why drawing in screen plane is useful, both when editing 3d components or otherwise. @Rob Books so how have you adjusted your workflow? By going into 'Edit 2D' and selecting 'Show 3D' as you have described? Bummer. 😢
  12. Hello All, Just started using 2019 and feel like I'm stumbling over something obvious. For many years now, I've used screen plane 2d geometry for the purposes of construction geometry, measurements, etc when modeling 3d elements. I frequently would do this inside 3d components of symbols, and then delete out all the 2d geometry when done working. If I had forgotten to delete a line, there was a prompt warning me that all my screen plane geometry would get sent to the 2d component (or something along those lines). In 2019, as soon as I draw something in screen plane, the object gets moved to the 2d component, and I do not have a chance to interact/use it when editing a 3d component. This is not helpful and certainly not the behavior I'm used to seeing. What am I missing here? Thanks! Ben
  13. Hi Rob, Thank you for the context - it is very much appreciated. Best, Ben
  14. Great thanks, that is what I thought. My fingers are crossed though!
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