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halfcoupler

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Everything posted by halfcoupler

  1. Ok, so we all make a demonstration march to LΓΆrrach ? πŸ˜† German support told me, serial numbers for VW2022 with dongle can't be generated at all ? So this is wrong ?
  2. That's really good news ! I'm always happy to hear that a few of the problems I experience are not located between my keyboard and my office chair. 😏
  3. Hi zoomer, I'm using this one: https://dict.leo.org/englisch-deutsch/ estabished in 1995, it is one of the oldest free dictionaries in the web. (Even older than wikipedia). Its a bit oldschool, but much more precise than Apple or Google. I think the "panel problem" is a very good example for using screen plane: First, I always end up in creating three types of panel-symbols: - "untouched" panels as they come from the manufacturer - panels with vertical and/or horizontal cuts only - special panels with cutouts and/or non perpendicular cuts. (In the end you will always need a drawing for these ones, so creating them as symbol from the beginning will help with the detail drawings later on in the project) So when it comes to distribute those panels on a facade I'm mostly using the duplicate array tool for that. (I'm not an architect, so I'm not using the wall tool at all) but I suppose this will work properly both in VW21 and VW22. And it works in both in screen or layer plane mode. Inserting a special panel at a certain point of the facade mostly can not be done via inserting symbol, since the insert point of the symbol mostly will not fit to the reference point on the facade. But if the symbols all have the same thickness (which mostly is the case with facade panels), you can simply duplicate one panel that was already placed correctly and replace it with the panel symbol you need. The new panel then is already correctly oriented in depth. Assuming the model is oriented in x- and y-axis, all you have to do now is switch to front-, back-, right- or left- view in screen plane and move the panel to the desired position, without caring if you picked the panel on the top side or backsice, and on which plane the insetion point is. If you do that in layer plane you may accidently snap to a point underneath or above the desired position, or connect the the top side of the panel to the backside of an existing panel. So this was my original question in this thread, I know there are some some workarounds to do all this in layer plane, but they all seem to take longer than the method described above. Any thoughts ?
  4. Yes, right, custom selection is more simple to use than select similar, especially if you don't know at least one object that already matches the criteria.
  5. I think this has not changed in VW 22: you can still use the select similar tool with "Plane" as Select Similar Preferance Setting to select all objets with the same (screen-)plane .
  6. Maybe I'm wrong, but this does not work if the extrude profile is a circle. In that case you can only snap to the profiles (circles) at the end of the extrude.
  7. Yes you are right, my workaround is to edit the extrude along path, copy the path, exit the extrude and insert the path at the right position. If the path is a nurbs curve you can set perpendicular working planes anywhwere along the path. Placing the profile on this working plane allows you to get the outer boundery of the extrude along path at this point and you can snap to it. hth
  8. So screen plan has become legacy now. I think it's good to have this simplyfied. But for example, when in front view, what is the simpliest way to move parts of a 3D drawing parallel to the screen without accidently snapping to points that are somewhere perpendicular to the screen ? Up to now, I haven't found a workflow that is quicker than simply moving in screen plane ....
  9. that's a wide field..... πŸ˜€ indeed the whole record attachment is not really straight forward. Im struggeling with this a lot, here are my experiences: No, not really, and yes you have to: If you have already valuables in the field you simply click on the record name, not on the check-tick. The "edit values box the gets activated and you can edit single values without touching other values. If you uncheck by clicking the check-tick and re-attach the record all field values are lost. If you want to change values for instances of a symbol that are already in the drawing, you cant do this here,- in this case a worksheet is your friend. If you are familiar with the data manager you can define default values for record fields that will be attached automatically when the symbol is inserted.
  10. What a dissappointment ! πŸ˜’πŸ˜’πŸ˜’ while VW 2021 is slow and laggy with moving by points, WV 2022 simply crashes with the same task.
  11. Just got the answer from support: VW 2022 is indeed the beginning of the end of the age of dongles ....
  12. Anyone here still using Vectorworks 2021 with a dongle like I do? Seems that VW 2022 can't be installed with dongle ...
  13. Hi Kevin, thank you for your thoughs πŸ™‚ I have tested this a lot, it doesn't matter if I'm in 3D Mode or in a top/Plan Mode in 2D. The complexty of the symbol or objects matters, but you can reproduce this problem with pure amout of simple objects: - draw a simple square - use duplicate array to draw 10,000 squares in an array of 100 x 100 squares - select all, and move this array with the move by point tool in duplicate mode so you get 20,000 squares. - repeat this => on my system VW starts to get laggy after the second copy, which is moving 20,000 squares. Seems that somehow there is a limit of calculation operations that can be handled by the move by point tool. Good idea. Where do I do that ? Is that in the preferences settings ? I think the whole problem started with introducing the tool preview. Can this be turned off ? Can't find anything in the preferance settings. Also a good idea. As a start, I will try to make the seating symbol a hybrid with a simple 2D square and move it only in 2D plan mode. My problem is that the scaffold substruction of the grandstand has to be copied too, which causes the same problem. So I will end up in manipulating all my symbols... Yes, my workaround friend is the duplicate arry tool, but you always have to identify the "move-vector" first, which slows down the drawing speed. Georg
  14. just fighted again with drawing of a grandstand with 2,500 seats, where seats are symbols. I is definitely impossible to move complete seating blocks with the move by points tool. Seems that this issue is depending on the count of objects to be moved. Up to 20 objects is working ok, but moving more than 500 objects causes my cpu to 100 % workload and VW takes almost an hour to complete the process. Killing VW via taskmanager is the only way out of this. Hope there will be a solution for this in VW 22 ? πŸ™
  15. Hi Bruce, my personal workflow in this case is as follows: - deselect the "summarize" checkbox in your part-column => you will get a worksheet with 74 lines each with one object in your drawing => the 34 "missing" items will show up individually (suppose they will have an empty field in the "part"-column) You can now right click one of these lines and choose "select item" => VW will then point to that item in your drawing. As Pat sais, now there are lots of ways to proceed, as changing class, layer, colour and/or adapting the criteria of the worksheet. Unchecking the summarizing and looking up single lines is an easy way to check where these "34 items" do come from. hth.
  16. You are not alone πŸ˜‰ Extrude along path in 3D is complicated, because you always have to check what objects you combine and how they are located in the 3D world. Together with the varios parameters of the tool I always need 2 or 3 attempts until I get the right combination and orientation. It's simply too much things that you have to keep in mind when creating an EAP. I am more and more generally using nurbs as a path, since it's quite simple to span a workingplane perpendiculat to the nurbs curve and draw the profile as 2D object on that working plane. That way the profile is usually correcty oriented and EAP will work as expected. Whats more, it's easy to edit path and profile, since the path is always a nurbs and the profile always a 2D shape.
  17. The solution I have so far is to rotate the clip cube according to the model and create section viewports from top, side and front of the clip cube. But that's a slow processing.
  18. Hi Mark, thats a great idea, haven't ever thought that this is possible. Never did that before and just tried it, but this effects only the viewport crop. What I need is for a front, back, top and isometric view which are not perpendicular to the layer plane. I dont want to rotate the model, since it is part of a bigger drawing. Imagine a drawing of a house with 50 garages, where the houses walls are perpendicular to the Layer plane and the garages are all individually rotated by some degree and have seperate design. Now I need a front, back top and isometric view of each garage on a seperate sheet layer. That's 50 sheet layers with 4 viewports = 100 viewports. Only it's not garages Im drawing, but a very crazy stage design.... Thats why I need a "quick and dirty" solution πŸ˜‰
  19. Hi @ all, for the creating of quick viewports I sometimes use the multiple viewports command. This works fine as "quick and dirty" solution when creating a lot of sheet layers with multiple viewports. But now I want to create multiple viewports, related to a working plane, not to the layer plane. Seems to be impossible. Maybe someone has an idea for a workaround ?
  20. Oh, yes you are right, I completely forgot about the space bar. I think I haven't used it for years. Good thing you remember me before I retire πŸ˜‰ But it's a bit like playing "finger-twister" πŸ˜€
  21. A problem with the "c-mode-zooming" appears when you already have made the selection of an object and chosen a tool, for example: - select an object - pick rotate tool (for example) - set first rotation point and now you want make a precise selection for the rotation end point and need to zoom in our out to find it. => no chance to do this without a scroll wheel. Similar with move by points and other "two-click-tools".
  22. This problem occus mainly with the move by points tool: Although I'm almost permanentely working in 3D, I use screen plane a lot. I very often have objects are already correctly oriented in the 3D world, and they only need to be moved in top, front, or sideview. So the quickest way to achieve that, is to move the object in screen plane in the corresponding view. Before that and after that I'm mostly moving things around in 3D on layer plane. This workflow leads to the problem that every 4th or 5th click is changing the layer plane mode from layer to screen plane and vice versa. Maybe my workflow is completely wrong, but at this point I always wish that there is a shortcut for toggeling Layer/Screenplane mode with my left hand on the keyboard while drawing with the right hand, and not being forced to click the drop down box with the right hand mouse every 5 seconds. This is not a question of automatic plane mode. Automatic plane mode works fine with all planar tools, the problem occurs when plane/layer mode ist intentionally changed to get either the result to move from screenpoint to screenpoint or to move from layerplanepoint to layerplanepoint. Hope that someone can follow me, and looking forward to all comments. πŸ˜ƒ
  23. No chance, nothing works. ...is IS dissapointing...πŸ˜—
  24. yes, tried that, disabled everything exept Master Snap ( At least there has to remain ONE Snap, otherwise move by point makes no sense at all). But no effect. I just made a test with the same file in VW 2020 (which has no preview) and the result is that move by points with a group of 24,000 objects is slow, but it works within a few seconds and does not crash or freeze. Seems to be a typical "programming-disimprovement" issue with VW2021.
  25. I fear it's not only the preview which causes this problem. But the possibility to deactivate it for slower computers could be helpful. That was my first thought too, but in the described case, which causes VW to freeze, the selection is already a group. But the idea to reduce the handles is the right way: Making a symbol out of the group works ! A good workaround, but quite embarassing for a CAD programme to force the user to create a symbol before moving things around. Whats more: I can't create a symbol with objects on different layers, so moving several objects on different layers in Show/Snap/Modity mode is not possible.
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