Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

30 Great

About halfcoupler

  • Rank

Personal Information

  • Homepage
  • Location

Recent Profile Visitors

1,548 profile views
  1. stray objects could also be 2D objects that are not shown because "display planar objects", "project screen objects" or "display 2D componets" is turned off in the viewport. I have this very often and always found the reason for this big bounding box are stray objects. My only solution ist to switch off class by class and layer by layer to see where the objects could be located.
  2. hey, you are my hero !!! it has nothing to do with workspaces or settings, you are right it was simply rezized ! Everything fine again ! I will make a tomato salad today ... 😀
  3. Somehow I have deactivated the editing Buttons in the Data Tab of the OIP in my workspace. "Attach Record" "Attach IFC" and "Detach" have dissapeared in this workspace. Everything works fine again when I recall the standard workspace. I'm looking for hours now to find out which setting I changed, but there is only tomatoes on my eyes.. Anyone here who can give me a hint ? 😵
  4. Hi Art V, thank you much for the reply, in the meantime I found similar answers: 3D PDF seems not to be invented for backwards compatibility. Anyway, there must have been a CAD file prior to the 3D PDF from which it was exported. So it ends up to me to ask my clients to send me either 2D PDF or .dwg format out ouf this original file. In the end 3D PDF is only for viewing, but not for working with 3D Geometry.
  5. If I see right, there is no way to import 3D PDF's directly to VW ? I'm getting more and more of these "plaything files" from clients and wonder if someone here has a solution for the quickest way to get a Top, Front, and Sideview out of these files into VW ?
  6. Hello Marissa, thank you for helping :-) here is the example. (It is part of a larger Marionette network, the mirror points are sample points) I have made a Menue Command from this wrapper. Once the object is mirrored, the command can not be executed again since the object is already marked as mirrored. (Using the "Get 3D Orientation" Node shows that the value "bMirroredXY" is "True") What I want in the end is that the object is mirrored again every time I run the command. Is there a way to manipulate the object so that "bMirroredXV" is set back to "False" ? Mirror.vwx When doing a mirroring manually there is no limit to the numbers of mirroring. Maybe I'm wrong when I expect the Marionette nodes should work similar to hand drawing ?
  7. It seems that the Mirror Node does not work on an object that is already mirrored. Is there a way to "un-mirror" it ?
  8. All the world's a stage, And all the men and women merely players; The Prologue: We are rapidly reaching 100 days that covid 19 has totally killed the entertainment industry. My personal feelings on this can not be better described as that in E.A.Poe's "The Pit and the Pendulum", where you get thrown into a dark pit, bound to a torture table, visualizing that the razor-sharp pendulum that swings above your body is moving down little by litte with every heartbeat you have left. You know that the death you are expecting is unavoidable and that you will feel the pendulum slowly but stealthily slice into your guts cutting your body into half in a long and painful process. What E.A.Poe could not have known when he wrote his story, is that a 180 years later the black thoughts you have in the pit are interrupted by a daily pling that reminds you that you have new mails on the discussion about the vectorworks tool icons. The Play: So I consider myself as a man of practice and ignore that stupid pendulum happily swingigng above me with a sarcastic grin, while doing my personal summary on these icons: - they look childish - they are not distinct - they are confusing It's a bit like you are an actor on open stage when you can't remember your text. You feel that the audience will laugh at you since you don't look professional in this situation. To avoid this situation there are a three things to do: 1.) learn your text. (=> learn your shortcuts, I totally argee with @RussU, who already mentioned this in this thread) 2.) play as a professional actor. (=> auditions with your client are nothing else than a big theatre play, only the result matters. If you can bring your audience to laugh or be impressed then you have won, no matter what means you used to achieve that.) I think this thought was also already mentioned here. 3.) make alternative text that you can use in such a situation until your brains are back in place and you can proceed.(=> create workarounds) Points one and two are no software skills, but for point three I want to present my personal solution. Although it is generally not recommended to mix up your workspace too much I did the following: - All tool palettes shown as "Icons and Text" (I admit, only suitable with two monitors and enogh space for the palettes) - Remove all tools that you are 100% save using with shortcuts from the palettes or move them to the end of the list if you have enough space. A shorter list can be better gathered at a glance. - In the workspace editor sort the tools alphabetically. After a while you will automatically search A,B,C tools at he beginning of the list and S,T,U tools at the end. You will find that you will not look at icons, since you won't need them to find your tool in the list. Maybe someone will find this useful. The Epilogue: No question, the GUI has to be overworked. No reason why windows users should be excluded from "dark mode" and additionally be punished with these icons, forced to make workarounds which is not their original job. But I think this thread is long enough that the developers have learned their lession. I am shure they already work hard on this unspeakable icon thing, bringing us some solution some day. So what do we do in meantime, while being forced to stare into the ceiling at this fateful pendulum? I am at a loss with that. While browsing youtube for tutorials and clips for improving my VW skills in the meantime I stumbled over this video. Looking at Larkin Poynton's masterpiece of choreography to Benjamin Clementine's crying out "I Won't Complain !" it triggered my deep craving for theatre, dance and culture. I'm starving to lean back again into a theatre seat, enjoying the show with hundreds of fellow visitors, pushing all icon problems away like a highwind in jamaica. But No, Oh No, No, No, I wont't complain !
  9. Hi Pat, maybe I was not clear enough: I dont want to edit Marionette Nodes, I want to edit Marionette Commands as is described in the help file What puzzles me is "If the wrapper node is not in the drawing, the wrapper node resource can be imported from the Marionette Command Library file in the Resource Manager." but I can`t access this file from the Resource Manager.
  10. as described in the help files marionette commands can only be edited in the user/libraries/defaults/Marionette/Marionette Command Library.vwx file. in my resource browser I see the following: This file can not be opened from the resource browser, and there are no resources shown. I can only directly open it when navigating to it via explorer. Whats strange: I can't simply open the 2D symbol definition here, edit the Marionette and save the file. This has no effect on the Marionette commands. I can only open the the symbol, copy the marionette, paste it somewhere, edit it, wrap it, create a menue command and overwrite the old one by choosing the same command name. Is that correct, or is there a more elegant way to edit marionette commands ?
  11. Great ! Works perfect. Thank You !
  12. Just found that I can run the Marionette from another design Layer, but the ojects will then be moved to that layer ...
  13. I have made a small Marionette that extrudes several path objectes: I have wrapped this and created a plugin symbol for this. My default criterium is (SEL=TRUE) , so I want to select several objects and run the Marionette on these objets. This does not work: As soon as I select the Marionete, the selection of the objects is gone and vice versa... ( of course...) Converting to a marionette Menu Command works fine, but I then I lose the ability to configure the criteria and circle raduis. Choosing other criteria like pen forecolor or class works fine too. Did I oversee something ?
  14. Am I the only one ? - reset tool modes in the reset save settings in the preferances dialog - drag and drop a symbol from the resource browser to the drawing => import resources dialog pops up and asks for preseving folder hirachy - chose "preserve folder hirachy" and "don't show this dialog when drag and drop importing" => What I am expecting is that from now on dragged symbols are imported to their respective folders without dialoge. => This is correct for this session. - close and restart vectorwoks - new file, open a template - drag and drop a symbol => the dialog is NOT shown and the symbols are NOT sorted to their respective foldes from now on. No chance to correct that without resetting all tool modes again.
  15. Thank You Pat, this is exactly what I need ! ! 😀😀😀


7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114


© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

  • Create New...