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zoomer

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Everything posted by zoomer

  1. I get only 10% about of my notifications. I checked settings and all watched threads are set to immediately. The forum in general works really well for me here. Just some lag when posting.
  2. Sorry, I deleted that file, was just playing with the tools .... :sick:
  3. For me it only happens when the 3D view is in perspective mode. Orthogonal view is ok.
  4. I see the same problem. Seems like ther is a clipping plane in front and back. Just like you set too small clipping distance in Cinema4D.
  5. You can see the difference as soon as you also set your 3D Isometrics to perspektive view. As you can do in 2015 as a standard for 3D views same as the rendermode.
  6. No - as Space Bar is for panning. What you are looking for is the "X" key.
  7. Hmmh, ah, that option of the Move Tool. I have always activated that Connected Walls Mode. I mixed it with the Auto Join Walls button. So I can have that deactivated without losing connections, right ?
  8. I had problems with these settings if parts of a stair below were hidden by the floor slab of the current story, where the hidden part should be dashed and the open part have solid lines. I'm not very experienced in 2D plan illustration, so if this is solvable I would try it again.
  9. Beside being easy, it should avoid overlapping that it givess reliable mass and cost calculations.
  10. I'm also interested. Little similar. I tried to model 3D as I would in Modo. I wanted to draw a 2D section in Side View first. Took a 2D image section, flip it vertical, to use it as a guide behind my drawing. I'don't remember exactly which, but some restrictions held me from doing this 3D and I went back drawing the section on a 2D ground floor. Then you can take a Viewport of the section and aline it to a Side View. But as most Architectural Elements work in 2D Plan + Height setting only, the section is nothing more like a way to control your heights, no way to model real 3D. And I miss a 4 Window View to better understand and control my Architecture. So I see VW more as 2,5D tool, and work in Top Plan and use Story settings. And I'm always in conflict if I should model with more tedious BIM tools, with the ability to put Windows in Walls and further intelligence, or better model the fast way with simple cubes only, like I did in Microstation.
  11. Ah, I see it's a new feature "Consolidate Projection and Perspective menus : The perspective commands have been incorporated into the Projection menu for a more streamlined workflow" As I did the Renderworks Tutorial again (now 2015), about the crop is said that it can be found in : View > Perspective > cropped Which is now gone in 2015. Yes, it should not effect standard viewports when in perspective mode but camera views only. But I think it would be useful to switch crop on/off from time to time. Therefor the setting in : File > document settings > 3D is really far away to reach. So I vote again for a place in a button above (where the "show rulers" etc. are, or/and as a checkbox in the Object Info Palette.
  12. I'm sure it's a nice tutorial but it needs subscription. So not available for me.
  13. I create slabs by walls, bucket or polygons. I mean I edit them manually. As I always lost my connection to walls sooner or later. But that might have been the auto connect setting which I usually have off because my wall connections needed to be done manually most of the case. But I will try again soon.
  14. Have you "auto connect walls" OFF ? I think that has to be set to ON, otherwise you will generally loose any connections when moving something. It's worth to try. I learned this about walls some weeks ago for the first time. I also always lost wall slab connections in the past so i do my slabs manually.
  15. It can use all your RAM. 32 Bit could only use 2 (3) GB. When working with larger files you could reach that limit and got these error messages. So it should work now to f.e. export larger IFC models etc.
  16. I have set my 3D default to OpenGL Clean file, new stair. When I play and edit that circular stair ... (It takes a lot of time, get a lot of freezing, App shutdowns and beachballs by the way) ... the view jumped to a wireframe mode like object editing mode, but did not get back to OpenGL after saving changes. This happened again many times even I switched back to GL manually. After opening the render mode dropdown which indicated OpenGL although view in wireframe, and closing without changing the setting, and reopening again, now indicating wireframe, changing to OpenGL is seems to keep OpenGL for a while. But now and then it jumpes back to wireframe. But changing stair settings takes now minutes.
  17. Yes, if that could work again like in VW 2014 that would be great. But there seems to be a graphic problem. When I switched back from (cropped) Camera View back to basic Iso (perspective mode), my geometry does not show, the crop frame is there and empty. Edit : No, not empty, the geometry is just somewhere else. :whistle:
  18. I agree, as it is now seems to be the least problematic way. I see I can't choose a 2014 Lib as it says it is old. Would be nice if there could be an option to convert that whole Lib (For custom Libs), but not a big issue to spend much time on it. Btw. If I switch in the resource browser from File to VW Libraries, Finder Window jumps to the file location, not to the VW library path.
  19. Yes, sounds logical. Why should you crop a screen view anyway.
  20. Yes, that's the setting I missed Nevertheless there is at least a frame that shows me the view borders now. But I have to switch it explicitly on for camera view. (that I can "zoom to all" to get a full screen view). So I vote for an additional switch in the Tool Mode Bar Most elegant would be a grayed out surrounding like in Cinema and an auto zoom of the crop frame to (nearly) full window.
  21. Great, thanks. But is this the feature that would otherwise allow me to view camera views cropped to the cameras viewing angle ? (Which I missed so far)
  22. I understand that VW 2012 can't open objects created in VW 2015 with new features. But a Library with simple old wall styles or doors ? Couldn't older objects be converted on the fly when importing or at least a hint that the Library needs to be converted to VW XXXX ? What happens when I convert a normal 2014 file to 2015 ? F.e. I had problems with 2014 stairs where faces where flipped or missing, the german developers did a fix for the stair tool which should be included in VW 2015 Int. now. Will then my broken stairs be recreated by the new stair tool after file conversion ?
  23. Yes, 64 bit and Cocoa (same palette windows), render setting for 3D views, stories without fake layers, non hierarchical classes setting in dropdowns, HTML 5 help (now I can even read it on 10.7.), curtain walls, .... This update solves 80% of my complaints that I had starting with VW 2014, at one time. Really Great !
  24. Hi whashisface, I see your walls are overlapping. Isn't that a problem when calculating volumes and costs ?
  25. I hit the ESC key until it stops Sometimes there is a lag or the key gets lost. It's difficult also when trying to rotate the perspektive. Most of the time the rerender starts before the model is rotated. And I don't like much the linear single core function in Apps. F.e. that you can't open anything else as long as a Dialog like Organization window is closed.
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