Kevin McAllister
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Everything posted by Kevin McAllister
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In its current implementation it would need to be part of Viewport Styles, since its an option for the viewport under Lighting Options.... KM
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I mostly use the Shaded style (formerly OpenGL), which doesn't control ambient occlusion. I think ambient occlusion is only controlled by Renderworks rendering styles. Its all a bit of a dogs breakfast of organization. Likely why people wished for Viewport styles, to bring it all under one umbrella. Kevin
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Do viewport styles control lighting options like ambient occlusion? The inconsistency of how this is controlled by render settings is one of the reasons why render styles weren't a successful as they should have been.... Kevin
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Temporary Snapping Un-suspend
Kevin McAllister replied to Kevin McAllister's question in Wishlist - Feature and Content Requests
I definitely use the sticky suspend snapping, which is what prompted the wish 🙂 People who trace over a lot of bitmap scans will understand the need for both...... Kevin -
Temporary Snapping Un-suspend
Kevin McAllister posted a question in Wishlist - Feature and Content Requests
Just as you can temporarily suspend snapping by holding the ` key, I would like to temporarily un-suspend snapping by doing the same when you've suspended snapping. So, by holding the ` key I'd like to temporarily reverse the current snapping status (activate if suspended, suspend if activated). Kevin -
Bitmap Aspect Ratio Property
Kevin McAllister replied to rudybeuc@gmail.com's question in Wishlist - Feature and Content Requests
This has been wished for here many times. Definitely still needed. Definitely the Vectorworkaround..... Another workaround is to draw two parallel lines to represent the common dimension of all the bitmaps you want to scale, align them to one and resize them each to the other using Shift as mentioned above. Kevin- 4 replies
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why can't I get my dimensions accurate in dual dimensioning?
Kevin McAllister replied to grant_PD's question in Troubleshooting
Ok, its weirder than described. For me I can only duplicate the bug when using a stacked Dual Dimension. Side by Side Dual Dimensions don't exhibit the same issue. It may not be related to the fraction type specifically.... Screen shots below of Standard , Diagonally Stacked and Vertically Stacked dimension examples. Kevin -
why can't I get my dimensions accurate in dual dimensioning?
Kevin McAllister replied to grant_PD's question in Troubleshooting
I hope it gets acknowledged at being important. Unfortunately diagonal fractions has a checkered past..... its one of those features that's been unreliable from the start. I was very excited about it at the start but then the problems appeared..... I'm going to file it too. Kevin -
why can't I get my dimensions accurate in dual dimensioning?
Kevin McAllister replied to grant_PD's question in Troubleshooting
Definitely a bug. Because it affects dimensions I would say a fairly serious one..... since CAD is all about accuracy 🙂 Kevin -
you just made my day! 🙂 Kevin
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- vectorworks 2024
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Vectorworks 2023 Service Pack 7 Available for Download
Kevin McAllister commented on MikeVW's article in Tech Bulletins
Interesting. Vectorworks is still saying its up-to-date. I just tried through the Updater again. After clicking "Reset" or something like that under Advanced Options it appeared. Before that the status said the update channel was set to "beta" and clicking Check for updates under Advanced Options said I was up-to-date. @MikeVW there may be a bug here somewhere. Kevin -
Vectorworks 2023 Service Pack 7 Available for Download
Kevin McAllister commented on MikeVW's article in Tech Bulletins
I this SP actually live? It showed up in the Message Centre and its listed here, but neither Vectorworks' check for updates command or the updater app see it's available. Kevin -
Awesome! Now show me that the viewports don't jump back to the centre of the page when you change their view. Or viewports that don't renumber when you duplicate a whole sheet.... Kevin
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This looks awesome. I"m guessing @Stephan Moenninghoff was involved. Can I dock a tool bar across the top yet? I've used horizontal tool bars forever and this has been my biggest wish.... Kevin
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Fillet a polyline doesn't cooperate
Kevin McAllister replied to MartinBlomberg's question in Troubleshooting
Yes, Command [ on a Mac. I use it all the time. Something everyone should know how to do! Kevin -
Cutting Complex Patterns Into Solids
Kevin McAllister replied to Chame_liam's topic in General Discussion
My 2 cents from doing a lot of this type of thing - always do the clipping with 2d polylines first, then extrude. Using solid subtractions is less reliable for the cutout work. Remember you can edit a polyline's cutouts using Command [ (Mac). Kevin -
Bug Submit web form. Abandoned?
Kevin McAllister replied to Benson Shaw's question in Troubleshooting
Thanks Joseph, Really this is all about point of view. As users we feel its been abandoned. As a company you feel its not a priority. The first post about this was years ago. I can and have built submission forms on my own website in under an hour. Also, to clarify, we're not looking for a reply, we're looking for an acknowledgement that the submission was received and a way to track it for future followup. Yes, we can do this if we submit through the service select email address but many of this pre-date that by many years (I've used Vectorworks since Minicad 5). Kevin -
Bug Submit web form. Abandoned?
Kevin McAllister replied to Benson Shaw's question in Troubleshooting
Given how long this has been going on and if I had to guess, I would say there's some sort of integration with Vectorworks planned or in process so they're ignoring the problems with the Bug Submit form. NNA tends to ignore items that have been deemed EOL internally but isn't very forthcoming with the information that its happening or what the future plan is..... There was lots of interest a few years ago when someone posted about the live bug submission process for OnShape. Kevin -
Bug Submit web form. Abandoned?
Kevin McAllister replied to Benson Shaw's question in Troubleshooting
Its been behind for a while... It certainly does feel abandoned. And it doesn't reply to let you know your submission was received. Kevin -
Non-existent lines appearing on sheet layer viewports
Kevin McAllister replied to oliver.williams's question in Troubleshooting
^ I think that depends upon which render modes you are using. I believe shaded render mode uses the VGM for both design layers and viewports. Not sure about hidden line in the design layers, I think it may be a legacy renderer. Hidden line for viewports was converted to the VGM recently. Kevin -
Non-existent lines appearing on sheet layer viewports
Kevin McAllister replied to oliver.williams's question in Troubleshooting
I'd forgotten about that post. I think all of those instances were in the design layer though, not in viewports.... KM -
I thought I'd try using the Smart Options Display and found that four different quadrants is too much. Does anyone else find it odd to display an X as part of the interface when you turn quadrants off? It seems to go against the idea of turning things off to simplify the Smart Options Display. Kevin