We have had many conversations here about the difficulties of modern video projection design in vectorworks. The hybrid nature of the video screen tool seems to require a linear wall projection, which is very rarely the case in these days of videomapping and creative projection. Why do I have to break the symbol functionality to be able to project vertically on the floor?
So, does the 2D symbol part of a projector hold so much value that it can't just be fired? Or optionally disabled in the OIP? I for one would be more than happy to forego having everything lined up in pretty 2D in plan view if I can put the projector and screen where I want.
So short term, please disable hybrid functionality.
Long term, rework the video screen tool to support any polygon as screen and a projector object that can be moved anywhere, at any angle, with a frostum that is locked to the screen object.
In any case this straight on projection limitation seems like a silly problem for a otherwise wonderful videoscreen tool.
Thank you
Fubbi
@trashcan Feel free to correct or add. I know this is something you deal with as well.
@C. Andrew Dunning Is this something that works differently in your wonderful tool?
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fuberator
Hi
We have had many conversations here about the difficulties of modern video projection design in vectorworks. The hybrid nature of the video screen tool seems to require a linear wall projection, which is very rarely the case in these days of videomapping and creative projection. Why do I have to break the symbol functionality to be able to project vertically on the floor?
So, does the 2D symbol part of a projector hold so much value that it can't just be fired? Or optionally disabled in the OIP? I for one would be more than happy to forego having everything lined up in pretty 2D in plan view if I can put the projector and screen where I want.
So short term, please disable hybrid functionality.
Long term, rework the video screen tool to support any polygon as screen and a projector object that can be moved anywhere, at any angle, with a frostum that is locked to the screen object.
In any case this straight on projection limitation seems like a silly problem for a otherwise wonderful videoscreen tool.
Thank you
Fubbi
@trashcan Feel free to correct or add. I know this is something you deal with as well.
@C. Andrew Dunning Is this something that works differently in your wonderful tool?
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