HEengineering Posted December 1, 2017 Share Posted December 1, 2017 (edited) I want to extrude along a path that moves in x,y,z axis. However I want this to be a hollow pipe with a thickness to be determined. I can extrude a solid circle along the path but not one with a hollow center and wall thickness. I have seen some bring in the 3d pipe and use the deform tool? Is this the best approach? or is there some method to achieve this? The problem I have with the deform tool is the path Im trying to follow. It would be much easier if I could simply intersect 2 solid circles creating an inner and out diameter and then extrude along path. However this doesnt seem to work. Edited December 1, 2017 by HEengineering Quote Link to comment
HEengineering Posted December 1, 2017 Author Share Posted December 1, 2017 I was able to intersect 2 circles, extrude along path. Then the key is to ungroup and shell the object. Seems this might be a viable option. Not sure if this is the ideal work flow still... but it works for now. Quote Link to comment
Benson Shaw Posted December 1, 2017 Share Posted December 1, 2017 (edited) Several ways to model. Best workflow depends on need for edits. Extrude Along Path with hollow profile is good because path and profile are editable Profile is circle with center clipped out. Path can be planar (eg 2d polyline or other shape), or xyz (eg NURBS) EAP with solid profile, then Shell is good because wall thickness adjustable via OIP But Path is not directly editable. Have to ungroup, edit EAP, edit Path (or profile), Shell again. -B Edited December 1, 2017 by Benson Shaw Edit Shell Quote Link to comment
Benson Shaw Posted December 2, 2017 Share Posted December 2, 2017 Also consider the @digitalcarbonhardware store method https://forum.vectorworks.net/index.php?/topic/49604-the-guihrbs-thing-a-ma-jiggy/&tab=comments#comment-249466 create a library of fittings and pipes which can be joined as needed. -B Quote Link to comment
Hippocode Posted December 2, 2017 Share Posted December 2, 2017 14 hours ago, Benson Shaw said: Extrude Along Path with hollow profile is good because path and profile are editable Profile is circle with center clipped out. Path can be planar (eg 2d polyline or other shape), or xyz (eg NURBS) I find that the best method. This is also the way we create our pipes/ducts. (https://www.youtube.com/watch?v=zHELdSR75tA) On the OIP you can select a material, sizes and a shape to create any circle, rectangle or oval profile including thickness based on the material sizes (hollow). Quote Link to comment
HEengineering Posted December 4, 2017 Author Share Posted December 4, 2017 Benson, you should be writing the manual on workflows for VW. I always enjoy reading your posts, and you methods. Always so informative. I was able to make this work a few different ways, but the explanation on which would be editable at a later date is critical. This is often the biggest hurdle we have with VW, you cant help but wonder sometimes is what Im doing the right approach? Thanks! Quote Link to comment
Gadzooks Posted December 4, 2017 Share Posted December 4, 2017 On 02/12/2017 at 1:10 PM, Hippocode said: (https://www.youtube.com/watch?v=zHELdSR75tA) Mesmerising. More please! I can then have two channels I like watching @digitalcarbonand yours. Quote Link to comment
HEengineering Posted December 4, 2017 Author Share Posted December 4, 2017 Ahh yes +1. Both these guys posts are inspiring! Quote Link to comment
digitalcarbon Posted December 4, 2017 Share Posted December 4, 2017 (edited) @Hippocodecan you take a bunch of fittings that are symbols (part name & number) and insert into your system? so the only thing that gets adjusted is the straight lengths? then stretch things around in 3d like the wall tool and have everything stay connected? also control items like inverts? i have to have a slope please see attached (it had to be built invert to invert while maintaining slope) 081 System.vwx Edited December 4, 2017 by digitalcarbon Quote Link to comment
digitalcarbon Posted December 4, 2017 Share Posted December 4, 2017 then shop drawings... I'm still doing this manually is there a way to use your system? I'm getting the feeling that I'm getting into Mechanical CAD (like Onshape/Solidworks) and there is no way around it but to build it as "Parts" Quote Link to comment
Hippocode Posted December 4, 2017 Share Posted December 4, 2017 18 minutes ago, digitalcarbon said: @Hippocodecan you take a bunch of fittings that are symbols (part name & number) and insert into your system? so the only thing that gets adjusted is the straight lengths? then stretch things around in 3d like the wall tool and have everything stay connected? also control items like inverts? i have to have a slope I'm working on the ability of drag and drop accessories on MEP networks. Accessories will be a combination of a symbol and the required connectors for it to connect to the MEP network. There is already a basic dragging implementation where you can stretch parts of a network, but not in all situations. It will be improved though. When right clicking a segment you can set it's slope, also when drawing new segments. It could be it's not the complete solution you are after. You can also draw from invert, bottom or top as centerline. Quote Link to comment
Gadzooks Posted December 4, 2017 Share Posted December 4, 2017 7 minutes ago, Hippocode said: I'm working on the ability of drag and drop accessories on MEP networks Heres your chance to have @digitalcarbongive your system a really good test run. Give him the keys and see what he breaks. Quote Link to comment
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