John Callan Posted April 14, 2004 Share Posted April 14, 2004 I need to add a board and batten hatch to walls that I have already drawn. How to I get the hatch onto the walls? -jc Quote Link to comment
CipesDesign Posted April 14, 2004 Share Posted April 14, 2004 Are you working with 2d or 3d walls? In 2d, you can add a hatch to any object (well except a line!) by going to the attributes palette and changing the fill type from solid to hatch. There are a number of good hatches that ship with the program. They are located in a document called 'hatches.mcd' which is in a folder called 'extras' in your VW application folder. In 3d you will probably want to use a texture. You do this by first importing the texture into your drawing via the resourse browser. There are some good ones in a document called 'exterior finishes' in the folder called 'textures' in your VW's application folder. Then with the wall selected, go to the 'texture' tab of the object info palette and select the texture you want from the pull-down. Hope that helps Peter Cipes Quote Link to comment
John Callan Posted April 14, 2004 Author Share Posted April 14, 2004 I am working in 3D. It appears that I have no textures. Do I need to reinstall the program to get them? -jc Quote Link to comment
CipesDesign Posted April 14, 2004 Share Posted April 14, 2004 John, furthering my previous private message: it seems that I was mistaken, according to the manual (page7-7) "Hatches can be applied to 2d objects and walls in a 2d view." This means of course in "top plan" only, not in front or side. If I am mistaken, I hope someone will correct me... Peter Quote Link to comment
John Callan Posted April 14, 2004 Author Share Posted April 14, 2004 It looks that way. Its time to see if I still can handle a pencil and water colors. Thanks! -jc Quote Link to comment
Guest Posted April 16, 2004 Share Posted April 16, 2004 It is true that hatches can only be applied to 2d objects. But there's always a workaround - Option 1 - Convert Copy to polygons and apply the hatch to the newly created polygons. Typically used in elevation views. Option - (which seems to be more popular) Create a square with no pen. Fill it with a hatch pattern of your choice. Export it as an image using the marquee selection option. Create a RW texture from the exported image. Of course, if you don't have RenderWorks, the ability to apply textures to 3d objects is not available. Quote Link to comment
michael john williams Posted March 14, 2005 Share Posted March 14, 2005 Hope 11.5 resolved tjis one? Why can we not use hatches in the 3D view and viewports? It wuld save a lot of messing around with the elevations and 3D views. The problem with tectures is that they do not export. Quote Link to comment
Travis Posted March 14, 2005 Share Posted March 14, 2005 Michael, You can use hatches in viewports. A hatch can fill any 2D shape. Since a hatch is a collection lines (which are 2D by definition), they can only work in 2D "space". Reread Katie's post carefully. If you want to create an image ("take a picture") of a hatch, convert it to a texture to use on a 3D object, that is exactly how you do it. But it requires Renderworks. I presume by "the problem with tectures is that they do not export" you mean to Acad. In my limited experience, Acad doesn't handle most 3D objects from VW very well. Does Acad allow hatches to be associated with 3D geometry? Quote Link to comment
Jacques Posted March 14, 2005 Share Posted March 14, 2005 Does Acad allow hatches to be associated with 3D geometry? I don't think AutoCAD does for standard 3D objects...(I'm open to correction here) I think only ADT does. ArchiCAD allows 3D vector hatches, but that's ?3400 vs. ?1200 for VW11... -jto Quote Link to comment
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