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convert to 3d problem


michaelk

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  • Vectorworks, Inc Employee

Polygons, whether 2D or 3D, are not able to have holes/inner perimeters. As a quick sample, if you take a rectangle and subtract a smaller rectangle from the center of it, you can see that it will give you a Polyline rather than a PolygonUnfortunately we don't have 3D Polylines, so you might end up using NURBS instead.

 

If it happens to convert to separate curves, you may need to convert each curve to a surface with Model > 3D Powerpack > Create Surface from Curves. Then you should be able to subtract the interior holes from the larger object and be left with a single 3D object.

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2 hours ago, JimW said:

If it happens to convert to separate curves, you may need to convert each curve to a surface with Model > 3D Powerpack > Create Surface from Curves. Then you should be able to subtract the interior holes from the larger object and be left with a single 3D object.

 

I would recommend converting all of it to NURBS. Then select the larger, outside surface and Use Model>3D Powerpack>Create Surface from Curves. Finally use the Project tool to subtract the two other curves from the surface (it will take two separate operations and some ungrouping).

 

I vote for NURBS anyway.... they are way better than 3d polygons :D

 

Kevin

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