AlanW Posted September 17, 2016 Share Posted September 17, 2016 Hi, When you copy from a design layer with a scale of not 1:1 to a 1:1 scale you get small nodes and long lines. Make sure you make the design layer you want to copy from 1:1 before you copy over. Quote Link to comment
Marionette Maven Marissa Farrell Posted September 17, 2016 Marionette Maven Share Posted September 17, 2016 Alan, if you move the nodes that you copied over, do they change size? Like the ones that seem small with long wires... Thanks in advance! Quote Link to comment
Kevin McAllister Posted September 18, 2016 Share Posted September 18, 2016 If you accidentally change the scale of a layer containing a Marionette network and then change it back, you get crazy wires too.... KM Quote Link to comment
AlanW Posted September 18, 2016 Author Share Posted September 18, 2016 12 hours ago, MarissaF said: Alan, if you move the nodes that you copied over, do they change size? Like the ones that seem small with long wires... Thanks in advance! See files. Copied the network out of wrapper and pasted it. the scale appears to go directly to 1:1, Then copied this to new 1:1 file and pasted. see result. Thanks Network_copied_out_of_object_and_pasted.vwx Network copied over to 1-1.vwx Quote Link to comment
DomC Posted September 18, 2016 Share Posted September 18, 2016 (edited) I think this is absolutely standard-behavior. A new feature of Marionette Nodes in 2017 is, they have a page based size. If you copy/paste to a layer with different scale the nodes changing their size. But the position of the nodes is still the same. So you have to scale your network after that action. I think, that's the standard-behavior of page-based elements. Changing layer-scale seems, to auto-correct the node position. Can't be better than that. @Alan: For your example, you could scale your network by 0.01 with the "Scale Objects ..." Menu command. Edited September 18, 2016 by DomC Quote Link to comment
Kevin McAllister Posted September 18, 2016 Share Posted September 18, 2016 Ok, I like the way it was in VW2016 better. At least it was predictable. I thought maybe putting the network into a page based symbol might be a solution. It completely blows apart and I have multiple size nodes.... how is that even possible? Actually I think its related to one node, the yellow one, having been edited and disconnected from the reference node system. There's a bug here somewhere.... KM Quote Link to comment
rDesign Posted September 18, 2016 Share Posted September 18, 2016 Aside from the multiple sizes of nodes issue, it looks like the wires are not being scaled along with the network nodes. Perhaps it's because the wires have a World-based scale, whereas the Nodes now have a Page-based scale. I don't know if it possible, but it seems that the wires should also have Page-based scale. Quote Link to comment
Kevin McAllister Posted September 18, 2016 Share Posted September 18, 2016 Yes, I agree. I would of assumed the wire would have been associated with the node it originates from in terms of scaling. Kevin Quote Link to comment
Marionette Maven Marissa Farrell Posted September 18, 2016 Marionette Maven Share Posted September 18, 2016 The behavior you are all seeing is not intended, to my knowledge. I'll have to do some testing, but nodes should never get seperated/look different when you change your layer scale. The nodes/network should stay the same relative to your page scale. Copy/paste is a case I didnt test during development. If you come across any other situations where the networks look different than before the layer scale was changed please let me know. Quote Link to comment
Kevin McAllister Posted October 12, 2016 Share Posted October 12, 2016 This is an issue when copying and pasting between files as well. If there's any layer scale discrepancies between the files you can easily end up with two different sizes of nodes. Kevin Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.