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Reflected Light


markdd

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You will need to use 2 lights.

VW won't show the beam for the reflected portion of the beam (after the mirror).

But you can fake it.

Put the focus point on the mirror.

Focus your instrument onto it.

Mirror that instrument around the mirror object.

I'll attach an example that will make more sense than my explanation. It's pretty easy to do with Spotlight instruments, but I think you could do it with regular light objects as well.

ubbthreads.php?ubb=download&Number=15714&filename=1%20Real%20light%20Only.png

ubbthreads.php?ubb=download&Number=15715&filename=2%20Both%20real%20and%20fake%20lights.png

ubbthreads.php?ubb=download&Number=15716&filename=3%20Fake%20light%20only.png

hth

mk

Edited by michaelk
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Not sure I really understand your question but of you turn on Caustics for the lighting fixture, and play around with the settings on a mirror texture then you can see the resulting reflections in final quality renderworks. (Haven't tried it in Custom renderworks yet)

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