PonyB Posted February 2, 2016 Share Posted February 2, 2016 I'm using VW2016 and I'd like to place an image on a cylinder - like a soup can. I'm sure it's easy if you know how, but I don't. Any help please? Quote Link to comment
grant_PD Posted February 2, 2016 Share Posted February 2, 2016 you need renderworks Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted February 2, 2016 Vectorworks, Inc Employee Share Posted February 2, 2016 Select the cylinder, then when you apply the texture to it, in the Object Info Palette change the mapping option to Cylinder if it defaults to Plane or Sphere. This covers a lot of the basics of creating the texture from an image, which is the most common way to make a texture: http://kbase.vectorworks.net/questions/1013/Creating+a+3D+Painting This covers applying them a few different ways: Quote Link to comment
P Retondo Posted February 2, 2016 Share Posted February 2, 2016 The only way I've been able to do this is to create a texture from the image, framed with solid boundaries, then apply it to a NURBS surface and tweak the scale and offsets. It seems like there should be an easier way, but I don't know what it is. Applying an image to a "2D object on the 3D plane" (whatever that actually means) is possible, but that would have to be based on a 2D primitive, such as a rectangle, circle, etc. I would love to know a better way to accomplish what you are talking about. BTW, you can convert your cylinder to a group of NURBS surfaces with a simple command, then you can isolate which surface the texture applies to. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted February 2, 2016 Vectorworks, Inc Employee Share Posted February 2, 2016 But yes, you will need Renderworks and to place an image on a 3D surface, you will need to create a Texture. Quote Link to comment
PonyB Posted February 2, 2016 Author Share Posted February 2, 2016 Excellent! I do have Renderworks so I'm gonna start working on it. Thanks very much! Quote Link to comment
RGyori Posted February 3, 2016 Share Posted February 3, 2016 Hello Jim, Perhaps on a similar subject... I have need to apply text to a curved surface, similar to the cylinder being discussed. Can I do this with text that has been converted to polygons, or do I need to go the texture route being discussed? Thanks. Quote Link to comment
zoomer Posted February 3, 2016 Share Posted February 3, 2016 There was any (Rendering ?) Tutorial with a Cinema or Theater where this was explained. It was a Text object, not sure if it had to be converted .... Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted February 3, 2016 Vectorworks, Inc Employee Share Posted February 3, 2016 Generally a Decal texture is the easiest, with the text being converted into an image, then the background fill of the text image set to transparent in the texture settings. http://www.vectorworks.net/getting-started-guides/renderworks/Gsg-2016-r13-decal-textures Quote Link to comment
zoomer Posted February 3, 2016 Share Posted February 3, 2016 If you are a Select Subscriber, you can find the Video under : "Creating 3D Text" https://serviceselect.vectorworks.net/training/how-tos/creating-3d-text?searchterm=3d%20text I don't find that particular Video on Youtube. It is linked from KBase as well but the link to the video does not work : https://serviceselect.vectorworks.net/training/how-tos/creating-3d-text?searchterm=3d%20text Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted February 3, 2016 Vectorworks, Inc Employee Share Posted February 3, 2016 Looks like the kbase article was an older version that is no longer valid, removed the dead link, thank you for noting it. Quote Link to comment
Guest Wes Gardner Posted February 3, 2016 Share Posted February 3, 2016 Here's an image I did back in 2012...the thing in the lower left is cylindrical with several images wrapped around it...the 3D text around the top doesn't show very well... Quote Link to comment
RGyori Posted February 3, 2016 Share Posted February 3, 2016 Jim and Zoomer, Many thanks. I will give it a go. Bob Quote Link to comment
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