Christiaan Posted December 5, 2013 Share Posted December 5, 2013 Any ideas why my stairs look like a dogs meal in section? In particular why the fill is displayed the way it is. Quote Link to comment
michaelk Posted December 5, 2013 Share Posted December 5, 2013 Turn the smoothing angle up to 20 or 30. That will take care of the vertical lines between treads and probably the segmenting under the bottom. Looks like your section style is set to a class with a funny hatch? hth mk Quote Link to comment
Christiaan Posted December 5, 2013 Author Share Posted December 5, 2013 Thanks Michael, I'm not using the Section Style class method. I'm using the original object attributes method. The stairs should be filled with a concrete hatch but for whatever reason only part of the stair is being filled. Quote Link to comment
Guest Wes Gardner Posted December 5, 2013 Share Posted December 5, 2013 Hi Christiaan, I have seen and Bug listed same... Wes Quote Link to comment
VincentCuclair Posted December 5, 2013 Share Posted December 5, 2013 Are you using OpenGL? Quote Link to comment
Christiaan Posted December 5, 2013 Author Share Posted December 5, 2013 Right, thanks Wes. Just hidden line Vincent. Section Viewport. Quote Link to comment
Christiaan Posted December 6, 2013 Author Share Posted December 6, 2013 Wes, you wouldn't know happen to know if this related to a particular version of v2014 would you? I'm thinking of going back to the initial release. Edit: opening in original release of 2014 doesn't help. Quote Link to comment
Guest Wes Gardner Posted December 6, 2013 Share Posted December 6, 2013 Hi Christiaan, I might be mistaken, but I think the problem goes back to the original release. I know when I submitted my bug a while ago, I tried it in 2013 and all was well, then in 2014, there was the issue. Wes Quote Link to comment
Cadplan Architecture Posted December 27, 2013 Share Posted December 27, 2013 VW need to seriously sort out the stair tools so that they are easily usable particularly with winders. I struggled a lot yesterday and ended up with a compromise. Quote Link to comment
Christiaan Posted January 30, 2014 Author Share Posted January 30, 2014 This kind of thing wears away at you when you're using VW. You can spend hours trying to figure out how to make a VW model look semi-okay in 2D. It makes you wonder why you're using this software. Quote Link to comment
digitalcarbon Posted January 30, 2014 Share Posted January 30, 2014 direct modeling has its own issues but they are known and workable http://youtu.be/mHNp0zSzw4c Quote Link to comment
Christiaan Posted January 30, 2014 Author Share Posted January 30, 2014 I don't mean free-form modelling Mike, I mean direct modelling of a parametric object (instead of a dialogue window). The wall tool in VW is a form of this kind of modelling for example (to an extent). Quote Link to comment
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