Hakman Posted March 9, 2012 Share Posted March 9, 2012 Hi everyone, I have few questions, I hope someone can give me these answers. 1- Does anyone know how to turn off these annoying white outlines of a door opening? in the bottom image? I've tried all the classes that deal with doors with no luck 2- Also Hardscape objects outlines (Red colors) see below image 3- Also how would someone deal with a single long wall texture that is divided to many room from the inside with different textures without splitting the wall up? 4-also doing many colors on one wall, for example stripe painted wall. 5-What is the best way to make a fake window in a wall that is not possible to open to the outside without losing the wall object, basically (a half wall break) Quote Link to comment
Hakman Posted March 12, 2012 Author Share Posted March 12, 2012 The answer for #4 is to make a VW texture with Shaders Color is Tiles and Pattern 'Line 1" with the choice colors in the tile colors. Quote Link to comment
Hakman Posted April 23, 2012 Author Share Posted April 23, 2012 Now, I know all the answers, if someone needs help let me know Quote Link to comment
gbland Posted May 24, 2012 Share Posted May 24, 2012 Hakman, I am also having an issue with the white outlines in door openings... your thoughts? Quote Link to comment
gbland Posted May 25, 2012 Share Posted May 25, 2012 Figured it out... turn off class that controls visibility for interior jambs. (for anyone else struggling with this.) Quote Link to comment
CipesDesign Posted May 25, 2012 Share Posted May 25, 2012 Gbland, the reason is due to the fact that (for some reason) VW's splits the door jamb in the middle of the jamb as opposed to the middle of the door (which is closer to the 'real world'). Because there is no texture (or a different texture) assigned to the interior jamb, it will show just a wee bit. This has always annoyed me (and it's been like that for years). One other solution is to assign the same texture (or color) to the interior jamb that you have used for the exterior jamb. Of course this won't be acceptable in many cases, but it works if you are only viewing the opening from one side... Quote Link to comment
mike m oz Posted May 25, 2012 Share Posted May 25, 2012 I suspect the reason for the split is so you can have different finishes on the inside and outside. Its not common to do that but it does happen. Quote Link to comment
CipesDesign Posted May 26, 2012 Share Posted May 26, 2012 Yes that's the reason. It's just that in real life the split would never be in the center of the jamb, it would be at the door edge... Quote Link to comment
Hakman Posted June 8, 2012 Author Share Posted June 8, 2012 gbland, I also found out when choosing 'Cased Opening' in the door configuration and Jamb Width/Shim Gap are set to 0, the white lines disappear, but when choosing Opening instead, they come back! Quote Link to comment
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