cwailes Posted November 29, 2009 Share Posted November 29, 2009 How do you create a custom staircase like this one? I Know the radius for the two curved sections and I can pretty much create the staircase. However, the part I can't figure out how to make is the bottom portion that curves out and back in. Do I have to model that in 3D or is there another way? Quote Link to comment
CipesDesign Posted November 29, 2009 Share Posted November 29, 2009 You *might* be able to get close to this configuration by using a different "flight" for each of the different width steps, but I doubt you can get the curved parts to be curved. I would approach this as a 3d modeling task. It would not be particularly difficult to build out of extrudes (and perhaps other 3d objects) however it would require a re-do if/when design changes were made. Quote Link to comment
cwailes Posted November 30, 2009 Author Share Posted November 30, 2009 Thanks Peter. I thought it would probably be a 3D modeling task. However, I will give your idea a try and see what I come up with. Should be a lot of fun. Quote Link to comment
Jeffrey W Ouellette Posted November 30, 2009 Share Posted November 30, 2009 Chris, You could start by using the Stair PIO and getting as close as you can and then either ungroup the whole thing an customize the bottom treads from there, OR you could use the Stair PIO for everything but the bottom treads and model those separately, as Peter suggests. Quote Link to comment
brudgers Posted November 30, 2009 Share Posted November 30, 2009 I agree with Peter, model it. I'd probably start with the stair profile (side elevation) as an extrude and intersect it with a tall extrude of the plan view. Quote Link to comment
bcd Posted December 1, 2009 Share Posted December 1, 2009 I'd draw in 2d plan, keeping the tread going constant along the centerline. extrude each tread by it's thickness Set bottom z height to suit or better yet set the first and top step z-height then in front view Model>Align Distribute. Quote Link to comment
brudgers Posted December 1, 2009 Share Posted December 1, 2009 Here's how I would model this sort of stair. You can fairly easily modify the solids for the stair profile and the plan view. Quote Link to comment
bcd Posted December 1, 2009 Share Posted December 1, 2009 the steps on the upper curve need to radiate from its center Quote Link to comment
brudgers Posted December 1, 2009 Share Posted December 1, 2009 the steps on the upper curve need to radiate from its center the profile may be wrong too. It's a demonstration of the modeling technique. So draw the 2d plan view. Compose it as as a polygon. Copy it to the clipboard Edit the solid intersection. Edit the topview solid extrude. Paste the new polygon from the clipboard. Delete the old polygon. Exit editing the extrude. Exit editing the solid intersection. Quote Link to comment
Jonathan Pickup Posted December 1, 2009 Share Posted December 1, 2009 combine this with floor objects to create the radius stairs Quote Link to comment
bcd Posted December 2, 2009 Share Posted December 2, 2009 (edited) Except floors cannot have varying thicknesses? It seems that producing a max. width stairs composed of 2 flights : straight & circular. Ungrouping and editing along the lines brudgers recommends would produce the result easily. Edited December 2, 2009 by bcd Quote Link to comment
Kool Aid Posted December 2, 2009 Share Posted December 2, 2009 Here's how I would model this sort of stair. Now, pay attention, brudgers: your stair has little to do with the requirement. The ?side view? approach is totally wrong. Quote Link to comment
brudgers Posted December 2, 2009 Share Posted December 2, 2009 stair with two subtractions Quote Link to comment
brudgers Posted December 4, 2009 Share Posted December 4, 2009 perfect ! Not quite. A solid intersection would be cleaner - two objects v. three. But the 3d engine in 2008 won't handle the complexity. Maybe parasolids and the root-n-toot-n new stair can. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.