Allison Posted June 27, 2008 Share Posted June 27, 2008 Hi there, I wonder if anyone knows the answer to this for me. I've create a 3 storey building with lots of furniture and fittings. Everytime I place something into one of the floors, I am often needing to view the drawing in elevation to locate heights of items I want off the ground. But when I look in elevation view, I am always 'outside' the building and having to negotiate lots of lines to see the object I want to deal with. Is there any way I can put myself inside a room to view closer up? The only way I know is to create a section viewport but it just creates this on a sheet layer - not what I want really. Thanks Quote Link to comment
Kaare Baekgaard Posted June 27, 2008 Share Posted June 27, 2008 If you work systematically with classes, it is fairly easy to turn off the visibility of distracting objects, by rendering their classes insvisible. Another way is to group items, that are necessary for positioning the object and then enter that group. Quote Link to comment
Gytis Posted June 27, 2008 Share Posted June 27, 2008 Another way: It won't be a 2D elevation, but you can readily view AND manipulate the inside of a 3D model with View>Set 3D View (or better, Renderworks Camera if you have RW). You can place/move objects with 3D tools or use OIP when possible Quote Link to comment
gmm18 Posted June 27, 2008 Share Posted June 27, 2008 What you want is a cross section view that you can still work in. Too bad that this is not possible in VWks. You only get Sheet Layer Section Viewports or the old 2D & 3D Sections that are not 'live.' I think being able to work in section should be a priority. Quote Link to comment
Jonathan Pickup Posted June 27, 2008 Share Posted June 27, 2008 it would be really useful to be able to manipulate the model in a section viewport. it's a shame we can't do this. Quote Link to comment
Tom G. Posted June 27, 2008 Share Posted June 27, 2008 (edited) Cut 2D & Cut 3D Sections tools are perfect for what you want to do which is make a quick cut on which you can directly measure, then make the adjustment on your layer, and cut and measure again if need be. (This tool is so much easier than the alternative for designing complex roofs, for instance.) Delete the automatically created layer once you have your information. You do have to dredge these tools out of the dumpster (Legacy folder) using the Workspace Editor which, if you haven't used it yet, gives you the perfect opportunity to rework your toolset to better reflect your preferences. While you're at it, fetch and install the Slab Object from vectordepot.com (allows better control of edge textures than the Floor Tool). Alternatively, you could also create a new layer to which you might temporarily send elements (use the Object Info palette), adjust them there, then send them back to their original homes. This removes all clutter without the need to create a (hide) class for everything. Edited June 27, 2008 by tguy Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.