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Allison

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Everything posted by Allison

  1. Aha - that worked - you are a genius Farookey! Thanks very much. Only thing now is the inserted toilets have filled in red, but will see if I can fix that
  2. I am in top/plan. I have already drawn several rectangles which I've filled in solid black. Something has happened that is stopping me from filling in further rectangles/squares. The attributes palette shows the solid colour as red, which is what I want it to be, but it isn't changing the fill colour on the rectangle. Is it a setting I need to check/change in classes or drawing set up etc? Many thanks
  3. Hi Everyone I am using VW2008 at my current job. When I dimension something, then export it as a PDF, it exports fine, but the numbers on the dimensions are missing. The dimension lines/arrows are there on the PDF, just the numbers have gone missing. I've tried messing with classes/visibility and different resolutions but nothing seems to make any difference. I know it can be done because I exported something last week and managed to correct it, but can't remember what I did! Any help appreciated......thanks
  4. How do we create a layer link in 2008?? According to the instructions, we should go to VIEW / CREATE LAYER LINK Then we should be able to select the layers we want on the link layer, but there is no "create layer link" under the VIEW menu!
  5. Hi there, I completed rendering of a 3 storey building. It was achingly slow - every time I added a new colour to something, the whole thing refreshed and took about a minute before I could work on it again. I've only had 5 lessons on the programme, so obviously still have a lot to learn, but wondered if there is something I am not doing that would speed this up. I am guessing it may be something to do with classes? For instance, I added a circular table with 4 chairs, then copied these to create a total of 6 sets for a cafe area. The floor with this cafe area was the longest to keep refreshing, and I am thinking perhaps I should have put these items on a furniture class so I could have switched it off whilst doing other work on that floor? I also found the resource browser to be a bit limited on symbols (for instance there doesn't seem to be much for retail display counters) and in particular the choices of colours for walls, although I figured if I rendered according to Obj. Atrr it seemed to let me change them this way - and somewhere in doing this it stopped letting me render my top floor walls.
  6. Thank you both for your help. I managed to un-class the wall styles and render them in the end, although the inside walls on my top floor wouldn't render, but it looked passable when printed.
  7. I have internal and external walls I want to render in colours/textures etc. Any walls I have subtracted from/Solid subtractions (eg arches etc) can be rendered simply using the attributes palette but this won't work on walls which are still classed as walls. I rendered one outside wall (say in cement/brick) but it renders on both sides, but I don't want this render on the inside face of the wall. When I choose part to render (left, right, centre or all) whichever option I select makes no difference. There must be something simple I am missing here, but it's a recurring problem I can never solved and in my last drawing I had to make out the internal walls were exposed brickwork!! The only way I can think around it is to create an extrude to the dimensions of the internal wall face, extrud it by say 5mm, and then put it against the wall and render/colour it using the attributes palette. But surely there's a much simpler way?
  8. Hi there, I wonder if anyone knows the answer to this for me. I've create a 3 storey building with lots of furniture and fittings. Everytime I place something into one of the floors, I am often needing to view the drawing in elevation to locate heights of items I want off the ground. But when I look in elevation view, I am always 'outside' the building and having to negotiate lots of lines to see the object I want to deal with. Is there any way I can put myself inside a room to view closer up? The only way I know is to create a section viewport but it just creates this on a sheet layer - not what I want really. Thanks
  9. Hi there, Just to let you know I don't know how to send my 'radiators' to Vector Depot, but this is what I did: I drew a rectangle in plan with two small circles at each end. I then extruded them all to the desired radiator height, and then grouped the mall together. I tried to create a symbol out of it, but as I needed radiators of differing lengths, and it wouldn't let me edit the symbol without making all the radiators the same, I just created different length grouped ones and put them into place. Hope that helps.
  10. Hi Mike When I go to open the .jpg files on the link you posted, I can't view them because I'm not registered, but when I try to register, it gives me a message saying registration has been disabled by the administrator....... Allison.
  11. I have the original drawings saved to my desktop in pdf format, but it won't load to my post as an attachment. Properties tell me the file size is 36.4 MB - could this be why? Sorry for all the posts, just trying to find a way to complete my drawing
  12. Ok I attached my whole drawing of the three storeys. If you can view it ok, I need a gabled end roof (ie in plan view like a rectangle with a line across the centre). Then I need to know how to make the roof cover the walls at the front and back of the building where they just out chimney breast style. Then to cover over the bay windows/walls at the back, but more of a flatter roof here than the traditional Victorian 3-sided conical shapes. The roof is not to have any overhang, and is in fact supposed to rest inside the walls which rise above it by approx. 5-600mm. As an extra, these top walls have triangular capped tops at the front and back of the building. Also the end walls on either side of the building need to rise up as wall peaks, but higher than the roof top and also with capped tops along them. If I can find the original 'survey' drawings on disk, as poopsed to the manual I am worknig on, I will try and upload that too - my scanner isn't working for me to scan what I'm working from in. All help greatly appreciated.
  13. Hi David, I can create a basic gable ended roof, but no idea how to add the other bits, so I wondered if I could attach my plan of the top floor, to show the roof style I am trying to create, it might be helpful, but I don't know how to upload a PDF attachment to my post - if anyone knows, please let me know - I don't think if I entered an image it would load. I will try adding a file of my drawing and see if that works. If not, will try just adding a viewport pdf of the top floor
  14. Hi David You're brilliant - there WERE two walls in the same place! Thanks so much for that. Regards Allison.
  15. Hi everyone, I can create a roof when its a basic one over 4 walls, but my building has a basement to roof bay wall with windows on one side, and the front has a chimney breast protusion in the middle on the other. When I selected all the top walls (which worked out as many), the prgoramme tells me its too complicated to create a roof. Is there a way we are supposed to be able to do this? Allison.
  16. Thanks Pat It's showing as a window in wall. I tried moving it away anyway, then back in, but it's still the same. So I deleted it, and tried to insert a new one, but when I render it in 3D, you still can't see it. As far as I can make out, all the settings are the same as for the window on the other wall, so I can only assume it's a wall problem, but I can't see what's causing it. Any further help would be appreciated. Allison
  17. Hi I have two external front walls,either side of a central front wall that juts out like a chimney breast. In all three walls I have inserted a window, but when I render with open GL only the windows in the chimney breast section and the right hand wall, show - can anyone tell me why? I've checked the walls. The one without the window showing finishes at the outside corner with an angled line across where it joins the next wall at 90 degrees, the other wall ends at right angles without this diagonal line join across the top. This seems to be the only difference in the walls and I can't understand why one window won't show in open GL, even though the window is deifintely there. Thanks
  18. Thanks Peter, I do really need them for 3D if I can manage it. Will have to mess around tonight and see what I can create. Of course if I can manage them I will post them on that Vector Depot (not sure how good they'd be though
  19. Hi I want to put in some radiators in my building, but I have been through my entire resource library and tool sets, and can't find a single radiator symbol! I am sure they must have included such a symbol somewhere? Any ideas?
  20. Hi everyone, I haven't had this problem before - when inserting windows, they are completely black - ie a black rectangle not showing the detail. I assume I have a setting wrong, does anyone have an idea what that might be - I think I've checked everything? Thank you
  21. I managed to render the floor,but it seems to have rendered over parts of other extruded objects as well! Also, I am trying to render internal walls, and even choosing the lgihtest textrue in my programme, such as antique white, it's still way too dark and I can't find any way to lighten the colour tone, using options in the object info, or attributes palettes. Does anyone know how to alter the shades so they're lighter - everything is too dark, including my black and white checked floors which are actually black and grey, despite me choosing white as one of the options in the attributes palette.
  22. Can anyone please help me. I am trying to render a floor I have created but it just won't. I drew two floors at ground level using the polygon command. I extruded one by 120 and the other by 250. I have applied a black and white tile to the one extruded by 120, but for the one extruded by 250, it keeps applying the texture around the vertical perimeter rather than across the floor. I am also having problems rendering interior and exterior walls. I have managed to render the outside of these with brick (scales need altering in some cases) but can't seem to get any interior finish to show on my walls other than plain grey. If anyone can tell me what I am missing - I have gone over and over it and it's driving me mad! Thanks
  23. Does anyone know anywhere online where I can get things to put into my design, such as retail counters, extra furniture etc? Thanks
  24. I still can't fathom this. I have never used extrude along path before so I went into help, but its too confusing because I don't know all the terms. I've also messed around with the cylinder tool but its not creating what I need. I think the best way for me to describe what I'm trying to do is to imagine one of those fire stoves that sit on a heart with a closing door over the fire (they're usually cast iron), or an Aga cooker. They have a cylindrical pipe coming out of the top of them that rises up vertically, then slopes backwards towards the wall, whilst still rising vertically, then finishing up flush to the wall (where they will extract outdoors). So the bottom of this type of flue will start on top of the cooker or fire horizontally, then finish on the wall vertically. Can anyone explain an easy way to do this - there must be one?
  25. Hi everyone, I have two questions I am stuck on: (1) I have drawn an extruded rectangle to create a floor-standing boiler. From the top of that, there is cylindrical ducting that rises to a height of 1250mm. This cylindrical ducting initially rises vertically and then continues up at a sloping angle right towards the external wall. I have drawn a circle to represent the ducting coming out of the top of the boiler, and have extruded this circle (by 416mm) to represent its vertical height before it starts sloping. I have also done a circular wall subtraction at a greater height position (and to the same dimensions) on the external wall, where the ducting will meet the outside. So in effect I currently have a vertical cylinder sitting on top of my boiler (416mm tall). How do I now get this to continue upwards and sloping to meet the hole in the wall I created? The boiler is positioned slightly away from the external wall. (2) I think the answer for the first may help with my second question. Across the length of my building (one storey) I have a ducted warm air system comprising a 450 x 240mm galvanized ducting containing four 300 x 300mm outlet grilles delivering warm air vertically down from the duct. I initially drew this as a dashed-line rectangle, doing a duplicate array to create four evenly spaced 300 x 300mm squares to represent the outlet grilles. I then extruded the whole thing and moved it up the vertical height required. However, I have realised that towards the front of the building, the ducting is at a higher height than at the back of the building, where the ceiling height is lower. So I am thinking that in effect I need to draw two separate extruded rectangles raised to different heights, to accommodate the differences in ceiling heights, along which the ducting runs. But if I do this, how do I join the two sections of ducting together to create one that basically slopes down between the two ceiling heights? The section that has to join both ducting ends has to be sloped to meet both different heights, and I don't know how to do this. I hope I have explained well enough for someone to understand what I am trying to achieve, and I look forward to a helpful answer soon. Thanks in advance
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