acdeslx Posted April 12, 2006 Share Posted April 12, 2006 I'm finding that when I'm working on a complicated plot (3d, set, symbols, many classes and layers) that using the OIP as well as "nudging" becomes painfully slow. Any ideas what the best way to speed up VW12 on a PC would be? I've checked the Task Manager and whenever I do an operation in VW the CPU usage stays at 99 from 3-10 seconds depending on the operation. Oh and all this is with wireframe views. My current configuration is: P4 3.0 HT (800MHz FSB) (HT is off, it slows Renderworks) 1 gb RAM plenty of hard disc space (SATA-1) ATI Radeon 9800 PCI 8x video And if I change to the newer grade of processors and/or chipsets, will it make enough of a difference to invest the cash? Ideas? [ 04-12-2006, 12:20 AM: Message edited by: acdeslx ] Quote Link to comment
Kevin Posted April 12, 2006 Share Posted April 12, 2006 I have always thought the OIP to be slow, still do. Upgrading to a faster computer did improve the OIP response. So I guess the answer is yes, a faster CPU is better. I have close to the top of the line in Macs and the OIP still lags. I was so hoping that NNA could speed up the response of the OIP. Quote Link to comment
islandmon Posted April 12, 2006 Share Posted April 12, 2006 Just for fun ... Make a Duplicate of the File then 'Purge' it of everything. Then test the OIP response. Also look for redundant & duplicate objects occupying the same coordinate space. Quote Link to comment
grant_PD Posted April 12, 2006 Share Posted April 12, 2006 I would imagine that background processing is also a factor. The antivirus software definitely gets shut off if it's going to be a heavy VW session. I don't think Windows is particularly good at allocating processing power amongst the myriad of background operations. That's most likely due to it's ability to work with so many different software programs. Macs seem to run smoother, which again is most likely due to their world being a closed system. Quote Link to comment
Mickey Posted April 17, 2006 Share Posted April 17, 2006 Unfortunately it's all about horsepower. My desktop is similar to yours, and when I get a really big show going with many instruments it bogs. Especially when I've got all the fields filled in. Here's a question for NNA: Is there a preffered system build that works best? Do the new dual core porcessors make any difference? Purging unused stuff has helped in the past, but not if you've got 500 instruments and truss everywhere. Quote Link to comment
Jim_Allen Posted April 17, 2006 Share Posted April 17, 2006 You can check out the Renderworks listings. They have had a strand about speed and processors. Dual core VS hyperthreading. From what I got out of it - basically the dual cores work faster for rendering. Hyperthreading isn't as good over all. At the end of the month I am buying a new computer with dual core so I will see how much faster it is than what I have now AMD 64 - 2800+ 1.8 GHz - 512 MG RAM - PA extension Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.