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Mickey

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Everything posted by Mickey

  1. There are some stories that can only be told in wireframe. Like an xray sometimes you need to see inside. Sections do not allow wireframe. Viewports from Clip Cubes also do not allow wireframe. Why is this not an option?
  2. Ha thwarted again. I thought this time I really outsmarted 'em. I created a clip cube so that only my desired objects were visible. Now no issues of a front view, and seeing through to objects behind what I wanted to show. Perfect. Use the command to create a viewport , and "Display with clip cube" so only my clipped view would be in the viewport, and I could give it annotations. Ha...! The checkbox was greyed out. Much head scratching until you hover over it, and read the info. " ...Only available in shaded and renderworks modes" Why is it so hard to do a section, or clip cube view port in wireframe?
  3. I called tech support and got the answer. A legacy feature called "crop perspective view" can be found in File/Document Settings/ Document Preferences / Display, and the very last check box at the bottom. How did that get checked?
  4. Help. I have a file I've been working on for years. It's been saved as into different versions for a long time. When I use to the tool "Set 3D view" to look at something my view is not what I'm expecting. For example. If I make a new drawing and create a wall, and I Set 3D view, and draw a line 10' away with 6' viewer, and look to at 6' I am essentially looking straight at the wall. In this particular file when I set 3D view to 6' and look to 6' and draw a straight line, but it creates this window instead of a 3D environment, and I have to pull the edges of this window to get it where I'm expecting, and it never has the right perspective. I can't figure out where to change this 3D view settings. I tired searching for "Set 3D view options" but VW help is f'ing useless as it gives me 1700 results with everything that has the word SET and VIEW in it.
  5. But why isn't wireframe an option? I want to see the outlines of my symbols in this one instance I'm currently doing so the reader can see how things are layed out in section but all of the options are rendered so you can't see the lines of the symbols, it's all one big thing.
  6. Thank you. I never enabled Auto-Position. It came enabled, and this little tidbit will be a huge help in the future. I can't even find the manage loads. I forgot where that was. So much VWX helping, so little help.
  7. I really hate how VW try's to "help" then just makes my life harder. I have a video projector next to a truss. Not on it, not under it, next to it. I moved the truss, and the video projector moved. And I can not figure out how to "un associate" it. I've dealt with this in lighting fixtures, and you have to do with every single light. But I can't figure out how to do it with a projector. I really wish VW would stop trying to help. These tools never work the way they intend and just cause frustration.
  8. You are a brave man. Personally I stay away from the "upgrade" until February of the named year. So I won't bother with VWX24 for another few months. It's like the old days when we wouldn't upgrade until the x.5 came out.
  9. I haven't gotten that far yet. 😜
  10. Kevin when I click on the link I just get a "sorry can't find ..." error. 😞
  11. I'm on '23 and when I searched for one I couldn't find anything in the resource browser
  12. Kind of shocked that with all the symbols now in VW there's no pool table. The libraries are deep and even useful, but no pool table. ???
  13. I was just looking for this information, but sad me the answer is no. A static rendered image of the iMag is what I was looking for. I've dropped a camera from the event tools into a drawing, I've got 2 screens next to the stage. I've zoomed my camera to be roughly a waist shot, and I sure would like to put that waste shot onto the screens, and show the client the damn screens are too small for iMag and to cut the camera entirely. 🙂 So the way to do that would be to render the camera as an image file, save that, import that image as a texture, and map it to the screen which requires centering, and scaling. It sure would be nice just to link the image to the screen.
  14. I saw the part about replacing a run of truss with a not just a different brand but a different type. Yeah that could be a thing, but maybe out of bounds. One my main goals would be to replace a same length with a different brand. Essentially I want to replace a Tomcat with a Thomas, or XSF and they have the same bolt pattern. Or a black with a silver. Replacing a 10' with 2 5'. OK that's a feature I'd like. There has to be a way to do this. Back in the day I used to draw all my truss with the "Truss tool" Drag a line, get a 40' truss. good for a quick rough drawing. Then when the design would settle I's used "Spotlight/Object Conversion / Replace with Stock symbols" That worked pretty well.
  15. I had a long exchange with tech support about this. First a phone call where I explained the problem, and shared the files with the tech support and finally got a point where they said " oh, that's not supposed to happen" A thread I had going about this topic with a different person got a vague response about this kind of supposed to happen, but then gave me something about cropping might break this. It ruined my renderings for this particular project. I did submit as a bug.
  16. For a bit VW23 seemed to be better. I was getting a little better results with 5 way corners, but still ran into the limitations of BW but then the truss turds came back. I couldn't remember how I got rid of them and came back to this thread to find the script. I see your solution, and that must be an addition to 23 which is great. But I think they should have followed @stayathomedad and called them "Truss Cross Turds" because that's what they are.
  17. Do you mean Design Layer Viewport? I think that's what it is. Create Viewport / Select Source / External / Select File / Choose Layers and Classes visible / OK
  18. I found a whole new way to hate Braceworks. I have my lighting file. In that file I draw trusses, and lights. In order to see the event layout I do layer with a viewport reference to the Master file that has the event layouts, set, venue, etc ... on it. One of the points of this is so I don't mess up the master file with lights, and classes, and I can have my own drawing blah blah blah. The referenced information is a viewport. You can't modify a viewport. You can only turn classes, and layers on, off, and grey. But in this new version of VW the video wall in the viewport has snapped to my truss, and is no longer on the stage floor. I called the TD and asked why he'd moved the video wall, and what they were going to put under it. And in his drawing it's on the stage floor. In mine it's floating. Because in the viewport it moved, and snapped to the bottom of my truss. WTF >>>??? That's not supposed to be possible. Or is this a new "feature" that no one asked for. Anyone else seen this? And of course I can't show you the pictures I screen shotted because the forum still won't let me upload jpgs. Thanks Nemetchek.
  19. Ahh Braceworks. How I hate you. Request: Allow truss of a same bolt pattern to auto connect. Current: Only trusses of the same manufacturer, or ID can auto connect. So even though a Tomcat can attach to an XSF in real life it can't in VW without some serious editing tomfoolery.
  20. This has been a request for years but I'll ask again because I love beating my head against a wall
  21. I found this thread to try to once again teach myself how to make a strip light look correct, and after reading through the thread all I get is facepalm ugh So back to putting multiple emitters in the light. Of course when I tried that it didn't work. more facepalm.
  22. So the short answer is no. You can not control the direction of a truss cube. 😢 I figured it had something to do with the direction a truss the cube is connected to is inserted. @markdd No I haven't and I was trying to avoid having to make custom symbols just to control the direction of the open side, but I think until this is fixed that is the only answer. Can you eleborate on this a bit more? I'm not sure what you are talking about when you drag. This is an example of why I hate Braceworks so much. It kinda works sometimes. As long as you are working the way the people that designed it to then it's golden. For anyone else it's all sad trombone. https://sadtrombone.com/
  23. This one died on the vine. Does anyone use this stuff still? I know they're still in business.
  24. This is one of the primary reasons Braceworks makes me hate it. There are so many things about BW that makes me scream but one thing at a time. It has gotten better. Now in 2023 there's a little red indicator that gives you some sense of the direction the cube is going so this is getting better. 5 way truss cubes are really common for vendors that use Tomcat or Tomcat clones which is a lot of lighting shops in the US. I have to build dumb things out of truss all the time so fighting with this is all too frequent. It would be tolerable if I could just flip a cube and have it be correct, but Tomcat 5 way corners aren't symmetrical, nor are they a true 12" (Why Tomcat ...?) so rotating them causes other issues. The Braceworks tool of clicking trusses together is really useful (if only it would allow me to exchange trusses, or click trusses of a same bolt pattern but different manufacturer) but I can't get control of this 5 way cube thing. I have a few tricks that work sometimes, but not others. The direction of the open side is inconsistent so I can't find a regular way to trick it. So hive mind. How do you control the direction of a 5 way truss cube? Attached is a a simple example of the pieces I'm using. 131880777_whyVWwhy.vwx
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