Circles rendering as faceted in viewports. Shaded render is most extreme with solid subtractions, but the extrudes are not that great either. In Hidden line the problem fixes itself in two of the three viewports but the the far left is still faceted. These were all drawn the same way. I've checked the settings that I can find. Of course the problem is there are usually multiple settings scattered about that could be causing any given issue so who knows...
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S. Schmidt
Circles rendering as faceted in viewports. Shaded render is most extreme with solid subtractions, but the extrudes are not that great either. In Hidden line the problem fixes itself in two of the three viewports but the the far left is still faceted. These were all drawn the same way. I've checked the settings that I can find. Of course the problem is there are usually multiple settings scattered about that could be causing any given issue so who knows...
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