KevinR Posted March 31, 2023 Share Posted March 31, 2023 HI all Hope someone can help me in figuring this out. The picture pretty much says it all.... Any reason why round extrudes are appearing jagged when rendered on a sheet layer? Workaround or a way to fix it? Its not the DPI, not the quality setting on the sheet or in the Preferences..... Thanx in advance all.... VWX 2023 SP4 i7 13700k RTX 4090 WIN 11 Quote Link to comment
Kevin K Posted March 31, 2023 Share Posted March 31, 2023 Too many Kevins! 🙂 One thing you may want to check, are the 3d settings in the VW Prefs.... Also...you didn't mention which flavor of the 'Realistic' settings you used..'Fast' Final' act. IF you used 'Fast' it will look like hell showing the extruded circle ( I assume your extrusion was a circle?) with faceted edges, as in your screenshots. You also may want to consider using 'Custom RW' instead of 'Realistic'?? Remember, with any of these settings if you use 'Fast' or 'Low' instead of the higher settings, the results can produce those faceted edges on round items, etc. I did a test and did not have any issues with the faceted edges of the extruded shape.. Quote Link to comment
Tom W. Posted March 31, 2023 Share Posted March 31, 2023 Or could be related to what's described in this thread: In one of the cases converting the 3D object to a Generic Solid remedied the problem so maybe try that. Or revert back to SP3. 1 Quote Link to comment
KevinR Posted March 31, 2023 Author Share Posted March 31, 2023 (edited) Converting to generic solid did the trick....Thanx......Appriciate it. Another member of my team is having the same issue. So we're assuming its the SP4 bug, as this wasn't an issue a week or so ago. Edited March 31, 2023 by KevinR 2 Quote Link to comment
zoomer Posted March 31, 2023 Share Posted March 31, 2023 6 hours ago, Tom W. said: Or could be related to .... I am used to 3D Mesh Apps and I am used to Solid Modelers. But I always get irritated if any CAD Solid Modelers show any clearly rounded Solids as being triangulated or jagged circles, even these aren't dumb Meshes. I am aware that 3D screen graphic display also works with triangles only. But I do not understand why in some CADs, it works sometimes without issues, but sometimes it looks like Mesh Subdivision resolution error. Nor do I understand why in VW, at least in earlier releases, a 2D based Extrude of a 2D Rectangle with 2D Circle subtractions works finally great in 3D, while a Box with 3D Cylinders subtracted, once used in additional Solid Subtraction will degrade the circular holes to "real" polygonized geometry. Not just Drawing Window resolution errors .... Maybe I missed the initial problem, but my advice in VW, do as much as possible in 2D, before going anywhere 3D. Quote Link to comment
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