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Stephan Moenninghoff

Vectorworks, Inc Employee
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File Comments posted by Stephan Moenninghoff

  1. 45 minutes ago, Tom W. said:

    @Stephan Moenninghoff thanks v much for the marionette it's great! I am coming to it a bit late: I just saw it in action in your InteriorCad video (which were also great by the way!).

     

    One question: in the video you opened the marionette file + copied + pasted the marionette instance from there into the working file. I was wondering if I could save the marionette as a resource instead which I could then import direct from Favorites into any file. So I saved the marionette instance as a red symbol + this seems to work but only if I immediately convert to unstyled after insertion...? If I don't, when I edit the marionette it becomes invisible, until I unstyle it... I know nothing about Marionette - I'm just interested to know what's going on + if there's something else I should be doing.

     

    Thanks

    Hi Tom, I will have to try that. I haven't really done a lot with this Marionette. Actually, I had started to convert this to a proper C++ plugin and it's actually 99% finished (and very FAST!) but since I have joined the mothership, I had no time to do anything with it so the project is shelved for now.

    Clothes Rail

       979    15
    23 hours ago, BroncoCAD said:

    @Stephan Moenninghoff Hi Stephan, is there a chance to get the file for the 2020 Version? it would be great. thx. greetz

    I had to chase a bug which would send VWX into an infinite loop when coat hangers were turned on. It turned out to be the coat hanger symbol itself. I have replaced it with a new one. it is working now. Enjoy!

    • Like 1

    Pie Chart

       154    9

    @m.graf there is another nifty bit in there: Results are moved further out towards the edge, the smaller a slice gets. If I didn't do that, all values would get placed at the same distance to the centre of the pie - regardless of pie width.

    Pie Chart

       154    9

    The other failsafe is to convert a value of "-1" (which is returned for "There is nothing there") to actually nothing because -1 will otherwise mess with the last slice in the pie chart.

  2. I don't know what exctly is causing this. If I unwrap the object node and run the command I get an error pointing to a divide node. Apparently, the unit conversion is acting up and something is getting divided by zero. If I change units to m and then back to mm and rewrap the network and convert to an object node, everything runs without issue. I didn't write the unit conversion node. It is one I collected off the old forum.

    • Like 1
  3. Sending and receiving values from any node is a good idea and other node-based apps have it, too (screen shot from Origami). Any output should be able to be fed into a sender node and received anywhere for input. That would be a welcome new feature for Marionette.876665816_Bildschirmfoto2018-11-19um23_05_30.thumb.png.1f8fb07fb99e9ade3ff77566e2d1fcb7.png

    • Like 1

    Halftone

       215    30

    You are right, the contour is not designed to adjust the router's z on the fly. As for the drillings, conversion is done automatically in cases where no matching drill is found for a given diameter. I understand the need to stop the tool to return home between each milling. I'm not totally sure it would do that, actually. AFAIR, it only returns to safe distance between different directions of drillings. There is a setting for that in your machine configuration. Anyway, if this works for you, that's fantastic and the result looks promising!

    Halftone

       215    30

    Ok, I thought you had VectorWop, our VWX-to-machine interface. It comes with a built-in DXF output (and one for Hops, too, actually). You are the Bert I know from "forest+", right?

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