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Marionette - Nodes

26 files

  1. Name2Index

    Some Ressource Types (such as dimension standard or text styles) are handled by an index number. This node helps to find the index of those resources.

    4 downloads

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    Submitted

  2. Point Rectangle

    This node creates optional a rectangle and returns the corner points of that rectangle.
    Often there is a need of a rectangle and the corner points. If the rectangle is rotated, it can be a cramp to calculate the corner points. I hope this node can help to simplify marionette workflows.

    6 downloads

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    0 comments

    Submitted

  3. Create Design or Sheet Layer

    This Node creates a new layer and keep the active layer the active one. 
    It has a popup witch allows to choose sheet or design layer. It returns a  handle to the new layer or a handle to an existing layer with the same name.
     
    Like ever .. with not warranty try first in an empty file and be careful creating thousands of layers or layers with the same name as other objects in the drawing. 

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Move Symbol in Folder or create Folder

    Insert Symbol in Folder Node:
     
    1. Move the Symbol with the input name in the folder with the input folder name
    2. If folder do not exists it will be created. If no symbol name is inputted, the folder created also
    3. If the folder name is taken by another object, the folder will not be created

    2 downloads

       (0 reviews)

    0 comments

    Updated

  5. Enhanced Rectangle

    What is the distance of the middle top point to the insertion Point (left bottom), if your rectangle has 175.5° degrees? Not so easy calculate the move vector or the rotation for that. This node can help you to use your time for other challenges. You can place your rectangles with every standard reference Point in any angle in degrees.
     

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Get and Set Marionette OIP Parameter

    With this two nodes, we are able to set or get the parameter of an Marionette PIO or wrapper.
    Can be used to access the values in the OIP by script or another Marionette.
    The Screenshot shows an example in which every of those pillar is an own marionette PIO (Script as symbol to instance the PIO). 
     
    Note:
    It is not possible to write the parameters via Worksheet. Also it is not possible to read Marionette Object parameters directly into a worksheet. To read Marionette object parameters in a worksheet I recommend to write data into a record format and list those values in a worksheet.
     
     
     

    9 downloads

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    0 comments

    Updated

  7. Reset Object

    Some Objects needs to be Updated after Changing the Object Properties. In this cases this node can help you.
    Reset Object.vwx

    2 downloads

       (0 reviews)

    0 comments

    Updated

  8. Symbol Link Text

    If you have many symbol definitions and have to link text to record fields. This Marionette can help you.

    7 downloads

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    0 comments

    Updated

  9. Locus with Mastersnap Point

    This is an enhancement of the standard locus point, with OIP Mastersnap or not.
     
     

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Spaces with objects

    This node sorts out all spaces which have a collision with one of the input objects. Can be used to detect, if a space contains a specific object.
    For collision points, the space polygon and the object's bounding box is used. There is a OIP dim parameter for tolerance value.
     
    The vwx contains a quick and dirty test floor plan, nothing real 🙂

    8 downloads

       (0 reviews)

    0 comments

    Updated

  11. Create Symbol

    "Create Symbol" creates a new symbol definition on the active document. Refresh resource manager if you create a new symbol with this node by just switch to another document and back in the resource manager.
     
    This node does not use "List absorb" so you can just insert one object into the symbol definition. Recommended to first create an empty symbol and then use "Set Parent" to attach several objects into the symbol.
     
     
    Create Symbol.vwx

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Set Parent

    This Node puts objects in a parent Object (symbol, group, etc.)
     
    Inputs:
    1. Handle to Object which put into a container
    2. Handle Input to Parent Object (use "get Object" node to use a named container here like a symbol definition)
    3. Object Info Option "Reset". Reset Bounding Box and other attributes of the parent object
     
    Set Parent.vwx

    2 downloads

       (0 reviews)

    0 comments

    Updated

  13. Concave Hull

    This node gets points clockwise with a given minimum distance. 
    The node has an additional option in the info-palette. Follow Deadlock means, that the hull can follow back the same points that already was used as a hull point. Deadlock off means, that a point can't be uses twice as a hull point.
     
    The Algorithm behind the node:
    1. Check, which points are in range of the point most left (bounding box for speed optimization)
    2. Check, which points are exactly in range of the distance value
    3. Check which angle in cw direction is the smallest and connect to this point
     
    I think there would be a speed optimization possible with normalized vectors etc. So i would call this a beta version of the node.
     
    Computing the angles of the vectors takes a while if there are many points. in combination with the cluster node it takes about 17 seconds for 4200 points. Seven Minutes for 8800 points. So check number of clusters and numbers of points.
     
    The Idea was, to have a workflow for vectorize an image. This is a complexe project. Maybe it is worth to check other algorhitms with existing python external modules. But so far it works quite nice. 
     

    3 downloads

       (0 reviews)

    0 comments

    Updated

  14. Point Cluster.vwx

    The "Point Cluster"- node detects points, which are within a given distance from other points in the same scope with an own algorithm (not python 3rd party module needed).
     

    7 downloads

       (0 reviews)

    0 comments

    Updated

  15. Basic Reshape SolidScale in x,y,z

    This Nodes breaks up and scale a 3D Solid Geometry and the result is similar like a 2D Geometry reshaped by the 2D Reshape Tool.
    The Input Geometry (Geometries) have to be grouped. You can input it from symbol or control geometry. 
     
    The Node is designed with some love to detail and make the job in many situation just right. It follows some rules:
    1. reference Point is left bottom back
    2. Overlapping geometries over the zero point to left, back or bottom are handled symmetric. You can use locus points to direct the correct symmetry.
    3. The nodes cut a geometry in 3 parts. the end parts are called "caps". The Node allows to scale the caps or the middle part (in most cases the right mode)
    4. It is necessary the input geometry is a group.
    5. Grouped Objects completely inside caps, will be moved as well
    6. Objects between the caps, will be moved half value
     
    This advantage of this node, is to allow an incredible fast production of a specific type of PlugIn Objects (Reshape in x, y, z direction Middle Part is scaled like Tables, Pillars, Handles etc.)
     
     Movies:
     
    Simple Example (Pillar):
    https://youtu.be/F6BIe8d0mTs
     
    More Complex Example(Window Element):
    https://youtu.be/pJ9R8UWyM7Y
     
    Further Examples:
    https://youtu.be/uRwDU-KTRjw
     
     
     

    99 downloads

       (0 reviews)

    0 comments

    Updated

  16. Reshape Node 2D

    https://youtu.be/vuCvK4OwN80 German Movie
    https://youtu.be/Nm0te1zmpVY English Movie
     
    Structure of the Input:
     
    1. Group with Geometry group (send to back) and Reshape Zone definition (send to front). Best practice is to use a blue smbol without screen plane objects
    2. Reshape Zone group has further groups. Every reshape zones (polygons) is grouped with a dimension object. The dimension is the link to the script. The parameter name is a prefix of the dimension text
    3. Use one of the existing examples to understand the system
     
    Limitations:
     
    1. Supportes not 3D, Chain Dimension, path objects, rectangles. Container objects are not reshaped but moved (like the reshape tool)
    2. user origin has to be set to vectorworks origin
    3. not mix of screen-plane and layer plane. Use all layer-plane
    4.  ...
     
     
     
     
     
    Parametric Symbol v2018.vwx

    32 downloads

       (0 reviews)

    0 comments

    Updated

  17. Align Objects

    This node will take an anchor object and a list of other objects to align.
    The OIP has X and Y position options on how the objects should be aligned.
     
    This node will only align objects in 2D.

    38 downloads

       (0 reviews)

    3 comments

    Updated

  18. DomC - Text and String Nodes

    10 cool nodes for text and string. Replacing, separating, coloring, Dimension Text Size, 

    32 downloads

       (0 reviews)

    0 comments

    Submitted

  19. DomC - Import / Export Nodes

    Great nodes to use in real money making projects. PDF, SketchUp, Import csv, import ini 

    34 downloads

       (1 review)

    0 comments

    Submitted

  20. DomC - Record Nodes

    GetRNames(good), RecToTable(powerfull), GetMultiRecValues (specific usecase)

    24 downloads

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    Submitted

  21. DomC - Operation Nodes

    PutByRefPoint(great, powerful), LinearArea(good), ConvertToGroup (very specific)

    40 downloads

       (0 reviews)

    4 comments

    Submitted

  22. Some Point Nodes

    Hello
     
    I putted some of my geometry-math-point nodes (resource-browser-ready) together on a single file. I started to clean up all my marionette stuff, so I think here is a more secure place to store, as on my desktop :-)

    26 downloads

       (0 reviews)

    0 comments

    Updated

  23. Golden Angle Node

    The golden angle node will give you the location of points following the 'Golden Spiral' which presents itself everywhere in nature.

    12 downloads

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  24. Print Node

    This Node makes debugging more comfortable especially inside wrappers.
    You can select weather if the incoming values will be printed into a text object right under the node or into the python console.
    Time of the execution and type of the items can be printed optionally. I integradet the object type list from the appendix site to translate the type id into a string ( 5 = Polygon... )
     
    You can also define filter conditions as Python statement in the oip of the node. Variable X is replaced by the  values. Check out the example in the VWX.
     

    50 downloads

       (2 reviews)

    0 comments

    Updated

  25. DomC - System Info and Action Nodes

    A collection of some custom nodes for file and system actions.
     
    1. "OpenDocFolder" --> Open a finder or explorer window. As example the folder of the open document.
    2. "ListDir" --> Lists Files and Folders of a specific path.
    3. "FileInfo" --> A detailed list with file infos like file size, path, permission, last edit etc.
    4. "DateTime" --> Returns the actual date and time.
    5. "PlayMP3" --> I nice one, which presents the potential by controlling external apps like an mp3 player etc.
    6. "FetFilesInFolder" --> Returns files of a specific type (by suffix) from a specific folder
    7. "DialogFolder" --> A dialow window to choose a folder
     
     

    14 downloads

       (0 reviews)

    0 comments

    Updated

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