-
Posts
2,014 -
Joined
Content Type
Profiles
Forums
Events
Articles
Marionette
Store
Everything posted by Kevin Allen
-
Can you add some detail here? First it is always best practice to print or plot from a pdf and not from VWX. Are you assigning line line weight and color by class? Then in a SLVP overriding those things in Class override? are you only seeing color affected or not affected? is zoom line weights active and part of the problem?
- 8 replies
-
- class override
- layer override
-
(and 1 more)
Tagged with:
-
Yes, a catenary curve option somewhere would be lovely. Doesn't have to be a NURBS function, just a 2D function, that can be converted. I have had to plot those cubes with a chain and pencil!
-
I do wish for a Class Manager functionality where, for example, I could tell the application that I would like all Renderworks Cameras to assume my Renderworks Camera Class when inserted. Over-ridding whatever Class I might be using at the time. Ideally those preferences would move from version to version.
-
So, for drawings labels, I have all of my basic settings adjusted in the Tool Preferences. I have a class for drawings labels. So, when I insert a drawing label, it's at least roughed out. I do have to assign the class which then controls the line weight and color. I would like the tool to 'know' that when I use the tool it should assign the class. Similarly, I have my preferred focus point object selected in the tool preferences, so the tool knows which option to use. Again, I do have to Class the inserted objects. Similarly for things like the North Arrow and the Centerline where I have my own symbols in the defaults and then chosen in the tool prefs. Make sense?
-
I use the curve for an extrude along path. But the distro is manual.
-
Well the path could be a NURBS curve or simply use the poly line tool for the path. Somewhat depends on the desired end result.
-
I’ve just modeled the lamps and. Sockets. Added to a string that was an extrude along part. I used a glow texture on the lamps for rendering. In this case they were not attached to a light info record.
-
Records within a symbol to connect to worksheet
Kevin Allen replied to Pvz11's topic in General Discussion
Yes, I've not had this issue. It's great to inventory rental goods and maintain a budget estimate for rentals. Many other uses as well, but that's an immediate thoughts. -
Have your tried to extract the face with the Extract tool in the 3D Modeling Tool set and then use the Unfold command on that surface?
-
hmmm, that's a good question, maybe someone fromVWX can chime in here, I have a two column vertical set-up. I'm sure that can be done.
-
M selects the unconstrained dimension tool for me. I think that's the default. Something I would avoid changing as I often do demonstrations and need to have many defaults available.
-
Spotlight>Reports>Create Report, then set up using fields in the title blocks
-
Not to be snarky, but Explorer still exists? Understand that I am a Mac guy, but I really thought that explorer went away due to the obsolete code. I'm also unclear about the M hotkey part?
-
I go with 'actual' size. So a 15' tree would be a 15' tall image in Photoshop. I then based my DPI on my output. I prefer to use PSD files with an Alpha channel to make the image prop, I think that gives me better control over the masking than I can get in VWX. So, If I'm rendering to a tabloid size sheet, and printing with an inkjet printer, I try to keep my image props at 1-2Mb. Sometimes that means 5DPI, sometimes 25, etc. 32 bit RGB color. If you sometimes or often print for large format presentations, that would be another factor. In that case, I might consider two sets of props.
-
I believe that I usually detach the Parts record before I edit the group, make the changes. Assign a Lens Class to the new objects so I can color them with the unit color field using the Spotlight Preferences, Then reattach the parts record to the "new" group.
-
I might also try the SubDivision tool.
-
oh, but always gotta have a little haze<g>.
- 54 replies
-
- volumetric
- rendering
-
(and 2 more)
Tagged with:
-
I haven't had the issue with stopping a render, Command-. or ESC seems to work fine, but I have had the issue with the rendering finishing and then the screen render going black. That's a known bug and the solution seems to be creating a SLVP and rendering there. This does disrupt my process, but it does get me through the trial render process.
- 54 replies
-
- volumetric
- rendering
-
(and 2 more)
Tagged with:
-
Scott, It seems you and I work very similarly, and indeed, the way the program is designed to work, as a unified production tool. That said, we all hope for further improvements and features. OK, I know not everyone wants more features, but I certainly do. Improved volumetric rendering is high on that list. The fact that I can keep my work, and my file within the single eco-system is very important. I usually say that I start with a pencil and paper sketch, but that isn't necessarily true any longer. I can start by doodling in Vectorworks just as readily as I can start cooling on paper. In VWX, I can refine those doodles and rough space planning until I have a finished design. The rendering process reflects the same thought process and development. Recently, I worked on a project with a colleague, he was doing the lighting, I was doing the set. However, in order to get the look he wanted, we needed to export the file to another application. That meant at a certain point, further development of the set had to take a backseat so we could deal with the export/import process. Within Vectorworks, all of that development can take place simultaneously. Our reason for the two applications, the final renderings. The look of the lighting.
- 54 replies
-
- volumetric
- rendering
-
(and 2 more)
Tagged with:
-
I haven't tried as yet, but what I am suggesting might mean a reworking of the SLD symbol structure to achieve better volumetric rendering.
- 54 replies
-
- volumetric
- rendering
-
(and 2 more)
Tagged with:
-
Yup, that's what I'm asking/suggesting. I have some IES Vectorworks Spotlights, I may try and see how they look...
- 54 replies
-
- volumetric
- rendering
-
(and 2 more)
Tagged with:
-
Just curious how the volumetric rendering might be affected if Spotlight Lighting Device incorporated IES files? How might that translate into Vision?
- 54 replies
-
- volumetric
- rendering
-
(and 2 more)
Tagged with:
-
Good Renderworks settings for "architectural model" look?
Kevin Allen replied to line-weight's topic in Rendering
Very nice. I might quibble about the amount of light/value of the floor in the white model, but very nice.