Jump to content

JRA-Vectorworks-CAD

Member
  • Content Count

    262
  • Joined

  • Last visited

Community Reputation

218 Spectacular

7 Followers

About JRA-Vectorworks-CAD

  • Rank
    Journeyman

Personal Information

  • Occupation
    Director of JR Architecture
  • Homepage
    www.jr-architecture.co.uk
  • Hobbies
    Travelling, Walking, Cycling, Swimming, Films, Vectorworks
  • Location
    United Kingdom

Contact Info

  • Skype
    jonathanreeves

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. @C.T I normally prefer to use the space bar, but tapping my middle button on my MX Master mouse works great for single handed use. Not sure how to make this work better on the wagon, but maybe doable the middle button and stick with the spacebar activation.
  2. @Helm I like the idea of being able to reshape walls for existing buildings instead of adding wall projections or niches by adding and clipping surfaces. Being able to reshape them like normal 2d polygon tools would be awesome!
  3. @elepp I would love to see more direct editing for basic things like window and door sizes once they are placed. Imagine being able to simply stretch doors and windows to fit opening sizes as required directly on the drawings in 2d or 3D. What a design tool that would be, as entering numbers from the OIP or setting dialogue really breaks a designers flow. There could also be some rich click functions for the most critical deisgn based decisions like door type, or window casements etc. I don't see much mention of the roof tool, which really needs more flexibility, and how about adding some tools for gutters and rain water pipes as every project needs that to make it work, and customer modelling with extrudes is time consuming and not really BIM compliant. What does anyone else think about moving in this direction?
  4. @Helm Encape is nice and the renders are good, especially for interiors but only runs on PC. I find Twinmotion better for externals, landscape and animations. I simply export via Cinema 4D, and it works pretty well, but a direct live sync will be so welcome! Check out a recent project presentation I am really proud of all don with vectorworks and Twinmotion: Earth Sheltered Eco Home by Jonathan Reeves Architects https://youtu.be/6Pv1JU0nCbs
  5. Congratulations on being so open about whats in development and being considered. This is a positive step for current and potential future users who can see the roadmap is positive and answers a lots of questions like " Will Vectorworks run on Apple silicon Mac" and "Will there be a Twinmotion direct link plug-in ?" Epic games do this, and also allowed both Beta testers and the public to vote and comment on the features, which I think is a great way for you to get feedback on what the most important priorities are? Are there any plans to do that as it would certainly be interesting for everyone and most of all the development team? Thanks for Sharing!
  6. I would love to be able to Resize viewports by dragging, for viewports that do not ned to be scaled like perspectives, or image and photos etc.
  7. @Andy Broomell & @grant_PD Great Suggestions. Image effects is super useful, but needs to keep improving and these suggestions really help.
  8. @Pat Stanford Better but still wordy. How about simply "Create Wall Style" or "Create Slab Style" or "Create Door Style" etc...
  9. I train lots of users to use Vectorworks and it always makes me cringe to say the words "New Plug-In Style from Unstyled Plug-In" Please simplify this as not only is a tongue twister for most users its not clear what it means at all?
  10. Just tried this out on VW 2020 and its works fine! Vectorworks please add this as a more integrated feature ASAP!
  11. Does anyone have a script for VW 2020? Why has this not yet been added a preference in the Saved views section?
  12. @zoomer Agreed. However realtime rendering for interiors with atmosphere is are also very nice. Check at Unreal engine to see where the future lies, but the time saved in these busy times with Twinmotion and a fast graphics card is unbelievable. The Render quality and libraries of the 2020 release coming soon is improving a lot and for me the hours I save by not waiting for long renders Artlantis and C4D only to be disappointed with the results have long gone. I love Renderworks for its day to day use, and still use it in every project for elevations and quick studies, but in my opinion I have Neve had so much fun so fast as with Twinmotion. We just need the native Vectorworks direct export so its easier to update the model lots of times during the workflow as this is the only current downside in my view. The SkecthUP plug works great! Please Vectorworks & Epic get this done! Check out my latest video to see the difference between VW and Cinema 4D Renders taking hours and the last 2 projects taking minutes with Twinmotion!
  13. @milezee Cool, I had not watched it all before and have just seen my credit, and glad you liked my work! Thanks for letting me know! I am really hoping for the vectorworks to Twinmotion direct link soon, although the C4D export works well at present, its not so great for updating. He mentions direct export plug ins at 12:34 !

 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...