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tsw

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  1. Brilliant! I had no idea that was a feature of Edit Section In-Place. I can think of lots of other situations where this will be useful. Thanks again, everyone!
  2. Oops, my signature was out of date. I am indeed on VW2019. I was experimenting a bit with the settings to display objects in front of the cut plane. It appears that if an object is cut by the section plane then the rest of the object won't show even when "Display Extents before Cut Plane" is checked, but I may be missing a setting. I didn't realize hybrid symbols can now have 2D elevations. I'll have to look into that more. Thanks for the suggestions!
  3. Is it possible to "exclude" certain objects from the cut plane of a section view? I have a live section through a steel member and concrete anchor (drawing 2, below). I'd like it to look like the section on the right, but since the cut plane is centered on the steel tube the fastener is also cut. I thought maybe the "Display Extents before Cut Plane" checkbox in the OIP might do the trick, but so far I haven't figured it out. I know I can always add the fastener in the Annotations layer, but I'm curious if there's a way to do it all in 3D (so, for example, if the hole location changes I don't need to also readjust the 2D annotation). I've attached the VW file as well. Thanks for any suggestions! Section.vwx
  4. tsw

    A/c Units???

    A good place to look is 3D Warehouse. Lots of models there that you can download for free and import into Vectorworks. https://3dwarehouse.sketchup.com/search/?q=AC unit&searchTab=model Vectorworks also includes some basic models in the Resource Manager if you search under "air conditioner".
  5. tsw

    Dwg Imports

    Dassault offers a free version of DraftSight—definitely useful for cleaning up DWGs prior to import.
  6. In Vectorworks 2018 (Windows 7 64-bit), if you select "Black and White Only" under Advanced Properties of a referenced Design Layer Viewport then create a Sheet Layer Viewport, Hidden Line mode will render using the original colors of the referenced file. This is different than Vectorworks 2017 and (I'm assuming) a bug. Is this a known issue? Any workarounds? I don't want to check "Black and White Only" on my Sheet Layer VP since I have other objects and callouts I'd like to show in grayscale. See attached file for an example. BW Viewport Example Files.zip
  7. One other thing you can try (but it's very dependent on how the original Sketchup model was made and how complex it is): Select your imported Sketchup mesh. Modify > Convert > Convert to NURBs. Ungroup the resulting group of NURBS surfaces. Model > 3D Power Pack > Stitch and Trim Surfaces. If all goes well, you should end up with a Generic Solid object that will appear in section correctly.
  8. tsw

    Broken Section Lines broken in VW2018?

    Looks like VW2018 Service Pack 2 fixed it. Thanks!
  9. Broken section line viewports don't seem to be rendering correctly in Vectorworks 2018 SP1. It appears to be cutting a section along the initial line instead of following the broken line. See example below. If I export this file to VW2017, it renders correctly. Is this a known issue with VW2018? section test.vwx
  10. tsw

    Bugs after updating to 2018

    Not sure on the first, but for the second question: I think you have to open those resource files individually which will convert them to version 2018. After resaving as VW2018 files you should be able to add them to your Resource Browser.
  11. tsw

    remove shadows (external render)

    Has anyone tried playing with the new "Shadow Catcher" shader in VW2018? Looks like it's made for this type of situation. Attached is a test file and the resultant PNG with transparency. One advantage is that you could deform your shadow catcher plane or apply the texture to a site model. This would make the shadows appear to be hitting an irregular surface, which could look more realistic in the final composite. Edit: I tried applying a displacement map to the shadow catcher plane, thinking it would be a quick way to simulate shadows cast on a rough surface like the beach in barkest's file, but unfortunately once you make a texture use Shadow Catcher, it greys everything else out. (You can't have both a Shadow Catcher in the Transparency channel and a displacement map in the Bump channel.) Still a pretty cool new feature though! Shadow Catcher Test.vwx
  12. Thanks for taking a look at the file and confirming it happens on your machine too. Good to know it's not something specific to my set up! I submitted the bug report with a link to this thread.
  13. Here's another quick test file. I can get the look Bertf is going for in VW2017, but when I open the same file in 2018, the previously dashed line renders solid. Is this happening for you too? Screenshot of how the Hidden Line viewport looks in 2017 (vwx file also included): dashed line test v2017.vwx
  14. I've been having the same problem in Vectorworks 2018. In VW2017, I could make objects in a section/hidden line viewport display dashed by making sure they were set to use class attributes. However, this no longer seems to work in VW2018. See this thread for an example:
  15. tsw

    Open GL and Opacity

    In addition to the suggestions in the thread Andy linked, you could try applying a transparent texture to your object then duplicating it in place and removing its fill. It will then display as a wireframe in OpenGL (albeit without anti-aliasing, so the lines are a little jagged). It's a bit of a workaround (and makes further edits a little tedious), but it kind of achieves what you're going for. Here's what it looks like in a rendered viewport:

 

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