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Marionette - Menu Commands

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  1. Scale Poly By Area

    Starting in Vectorworks 2018, users can now create menu commands defined by Marionette networks.
    To do this, select a wrapper in your file, right click, and choose "Convert to Menu Command..."
    This will open a dialog window where you can name this command. A background process will save your Menu Command to a file in your User Folder.
    Once that's complete, you can access the menu command by navigating to Tools > Marionette Commands > [YOUR COMMAND HERE]
     
    This node when converted to a Menu command will scale the selected poly to a target area of your choice.
     
    This menu command will take into account your primary unit settings. Feet & inches will scale by sq feet, inches will scale by sq inches, etc.
    It works on selected objects and will prompt you for an area (but does not define which units in the dialog)

    96 downloads

       (1 review)

    0 comments

    Updated

  2. Prefix Classes

    Starting in Vectorworks 2018, users can now create menu commands defined by Marionette networks.
    To do this, select a wrapper in your file, right click, and choose "Convert to Menu Command..."
    This will open a dialog window where you can name this command. A background process will save your Menu Command to a file in your User Folder.
    Once that's complete, you can access the menu command by navigating to Tools > Marionette Commands > [YOUR COMMAND HERE]
     
    This node when converted to a Menu command will prefix all of your classes, excluding None and Dimension, with the Prefix of your choice.
     
    By default, the prefix will be "Prefix-"
     
    Keep in mind, if you want the dash to appear for hierarchical display, you must include it in the string.

    64 downloads

       (0 reviews)

    1 comment

    Updated

  3. Points along Object

    This script converts the provided object into a NURBS and puts X points alog it.

    71 downloads

       (0 reviews)

    0 comments

    Updated

  4. 3D_Polys_to_2D

    This little script flattens all the 3D Polys in the drawing to 0 and converts them into 2D polys without removing the attached database.
    3D_Polys_to_2D_VW2017.vwx

    28 downloads

       (0 reviews)

    0 comments

    Submitted

  5. New Class from Object Attributes

    Starting in Vectorworks 2018, users can now create menu commands defined by Marionette networks.
    To do this, select a wrapper in your file, right click, and choose "Convert to Menu Command..."
    This will open a dialog window where you can name this command. A background process will save your Menu Command to a file in your User Folder.
    Once that's complete, you can access the menu command by navigating to Tools > Marionette Commands > [YOUR COMMAND HERE]
     
    This menu command will allow users to select an object and create a class defined by the current object's attributes.
    v1.0 will set the following. There are plans for improvement.
    Fill Color Line Style Line Weight Line Color  
    If there's an attribute you need/want right away, let me know, and I'll do my best to get it in.
     
    One note: the new class will not be set to "Use at Creation," this must be set in the Edit Class dialog.

    47 downloads

       (0 reviews)

    0 comments

    Updated

  6. Rename Classes

    In Vectorworks 2018 menu commands can now be created with Marionette. To create a menu command, right-click on a wrapper and select Convert to Menu Command, and give the menu command a name exactly as you would like it to appear in the menu. After it is created, it will be available under Tools > Marionette Commands > [Command Name].
     
    This command works as a simple find and replace command for class names. It makes use of a User Interaction node which allows you to enter text while the command is running. Once you run the command, in the first dialog box that pops up, enter the text of class names that you want to replace. In the second dialog box, enter the text that you want to replace it with. If there is more than one instance of the text in the class name, it will only replace the first instance. To change more than one instance, simply run the command again. If you make an error, you can simply use the Undo command.

    76 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Color By Size

    Starting in Vectorworks 2018, users can now create menu commands defined by Marionette networks.
    To do this, select a wrapper in your file, right click, and choose "Convert to Menu Command..."
    This will open a dialog window where you can name this command. A background process will save your Menu Command to a file in your User Folder.
    Once that's complete, you can access the menu command by navigating to Tools > Marionette Commands > [YOUR COMMAND HERE]
     
    Try this out with the attached file. After creating your menu command (I named mine 'Color By Size' when I created it), select some or all of the objects on the drawing area and run the command!

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Menu Command - Arrange Shapes by Size

    Starting in Vectorworks 2018, users can now create menu commands defined by Marionette networks.
    To do this, select a wrapper in your file, right click, and choose "Convert to Menu Command..."
    This will open a dialog window where you can name this command. A background process will save your Menu Command to a file in your User Folder.
    Once that's complete, you can access the menu command by navigating to Tools > Marionette Commands > [YOUR COMMAND HERE]
     
    Try this out with the attached file. After creating your menu command (I named mine 'Arrange By Size' when I created it), select some or all of the objects on the drawing area and run the command!

    82 downloads

       (2 reviews)

    0 comments

    Updated

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