Jump to content
  • 4
bc

I wish for correct mapping on doors, again

Question

I know, I know, been asked for many many.

OK see my example below please.

I have created a custom door leaf out of generic solids within the symbol used for my custom door.

Note that on the left, when I am inside the symbol, the texture maps correctly (or the way I want them to be) but once I exit, it's the same old, same old, same old.   I mean, seriously?

VW doors have been mapping this way for freakin' ever!

So my question is:

Why can't VW handle this?

 

I WISH it could. 

 

It's one of those embarrassing things that prevent serious referrals.

It can do a huge amount of gigantic stuff but not this tiddlywinks?  So there really isn't a parametric VectorWorksAround for this one?

Thank you.

bc

 

 

1773166148_insidesymbol.thumb.png.c8dc6fb7138b986ce9e0bb19b8c1b37a.png1611300779_symbolusedasdoor.thumb.png.39dc4e5238d87844742214a6ef2301d2.png        

  • Like 2

Share this post


Link to post

3 answers to this question

Recommended Posts

  • 0

Sadly, I wonder if Vw will ever provide correct ‘real world’ texture mapping on PIOs like this...

 

As an experiment, if you do the incorrect texture mapping inside the symbol (by rotating the textures all 90 degrees from where you want them to end up), can you force Vw to make it look correct on exiting the symbol? Just a thought.

  • Like 1

Share this post


Link to post
  • 0
Posted (edited)

Ugh, yeah this sort of thing is so incredibly annoying. Vectorworks needs a pedant with power that goes around banging people's heads about this sort of thing. It just doesn't have one. This is the kind of detail that ArchiCAD nails out of the box.

Edited by Christiaan
  • Like 2

Share this post


Link to post
  • 0

No joy,  rDesign.

@Christiaan  and others.  I anticipate my wish to be fruitless, but my question still begs an answer:

 

Why can't VW handle this?

 

Certainly there must be some nightmare coding issue? 

It would be somewhat forgivable then, but to think that after all this time, this little thing (and others) can't get attention is perverse.

If it was a coding issue, why utilize a code that creates such an issue?

So someone initially says, "We can't texture doors correctly with this code but that is fine because we CAN make extrudes and walls and model solids that emulate M.C. Escher. "

I know Matt Panzer and a few others check in occasionally and kudos for that morsel but now that we're back to a community board left to fend for itself?  It's disheartening.

 

Maybe if I knew my annoyance would lessen.

So to anyone in VW land, if you happen to be listening, I am asking:

Why can't VW handle this? 

 

  • Like 2

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...