michaelk Posted September 16, 2016 Share Posted September 16, 2016 I've seen what I think is a bug on several kinds of objects, but most often on weird roof faces. It happened in 2016 and, in this case, also happens in 2017. The direction of the renderworks texture in open GL is 90º off. The hatch mapped to the texture is correct in hidden line rendering. mk Roof Texture Direction.vwx Quote Link to comment
1 michaelk Posted September 19, 2016 Author Share Posted September 19, 2016 Here's another example of the hatch running 90° to the texture on some objects. Switch the views back and forth from open GL to hidden line and the problem is pretty obvious. mk Texture direction issue.vwx Quote Link to comment
0 rDesign Posted September 19, 2016 Share Posted September 19, 2016 @JimW- I think this thread should be moved to 'Troubleshooting'. Thx. Quote Link to comment
Question
michaelk
I've seen what I think is a bug on several kinds of objects, but most often on weird roof faces.
It happened in 2016 and, in this case, also happens in 2017.
The direction of the renderworks texture in open GL is 90º off. The hatch mapped to the texture is correct in hidden line rendering.
mk
Roof Texture Direction.vwx
Link to comment
2 answers to this question
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