This request is related to the inability currently to have any lighting device emit light from the inside of the device. What I mean is if you look inside a real lighting device you're able to see the light coming out of the device through the lens. This is particularly helpful when looking at vectorworks models that contain lighting objects and the light begins unrealistically outside of the lighting device.
Much in the same way a lamp generates light in real life, lighting objects and devices in vectorworks remain dark while the light desired from these objects is generated from around the light, or outside of the lighting device.
I think it would add a tremendous amount of realism to see lights that look like they are creating the light, not the light beginning outside of itself. Effects should then be able to be added to the light lens, such as star filters, lens flairs and so on.
As of now the work around for this is a tedious process of exporting the 3d model and working in another program to create the light.
This should not be confused with lit fog, as that is also energy created outside the device.
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bhorv67
This request is related to the inability currently to have any lighting device emit light from the inside of the device. What I mean is if you look inside a real lighting device you're able to see the light coming out of the device through the lens. This is particularly helpful when looking at vectorworks models that contain lighting objects and the light begins unrealistically outside of the lighting device.
Much in the same way a lamp generates light in real life, lighting objects and devices in vectorworks remain dark while the light desired from these objects is generated from around the light, or outside of the lighting device.
I think it would add a tremendous amount of realism to see lights that look like they are creating the light, not the light beginning outside of itself. Effects should then be able to be added to the light lens, such as star filters, lens flairs and so on.
As of now the work around for this is a tedious process of exporting the 3d model and working in another program to create the light.
This should not be confused with lit fog, as that is also energy created outside the device.
Thanks for the consideration.
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