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Per Ruben

Problem with 3d-people

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Hey,

I have a very annoying problem. I often use people in my drawings, and the 3d-people custom tool is very slow. Therefor I use figures from "Entourage Figures". But everytime I does that, some parts of the human goes transparent!

To fix this I need to open the set attributes panel, render the figure, and then it works. This to takes lots of time when i need to place lots of people.

Anyone knows anything about this?

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I would think all the Nurbs are messing with your GPU, let me guess the hands are gone?

Could you take a screen shot and upload

Edited by Christien

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3d custom people are way too slow - they are virtually unusable.

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bcd,

Do you have a suggestion what to use instead of 3d custom people? I need people in my drawings, often from different angles.

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Maybe some image props....

or ghosted people - see Facade image

Edited by Wes Gardner

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Yes, If you can create an image prop and check 'rotate to viewer' in the OIP it might work for you - at least reduce the number of 3d people in the drawing. And keep those in their own class or on their own layer so you only need to turn them on for rendering / presentation.

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Hey,

Thanx for the answers!

I have tried that but i dont like using "real people" in my drawings, than the "ghosted people" looks much better.

What do you think about the idea to use the 3d-people tool, and then convert the figure to 3d-polygons?

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Look in 3D Warehouse for ghosted people and import them using File > Import > Import Sketchup.

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