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Skewing, Sheering, Warping (but not deforming) a 3D model


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I wonder if this sort of modelling is possible in VW.

 

I'm trying to create a similar piece of scenery that looks to be in forced perspective. It would be so easy to model it as a regular piece and then skew, or sheer, or warp it into this spiffy shape but all I see are the deform tools. Am I missing something? 

 

many many thanks

Brandon.

 

https://www.instagram.com/reel/C40tNHaLK6J/?utm_source=ig_web_copy_link

 

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This is not Vectorworks’ strong suit.  It’s “possible” using the deform tools, depending on how your geometry is modeled.  If it’s a solid, you’ll have a chance.  There are solutions by other companies that will do this much easier, one of which was shoe in your link 😉

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@Brandon Kleiman

 @Jeff Prince has it correctly re skewing 3d models similar to video in your link. Buuuht . .

 

You might be able to get close with the shear tool.  Only works on 2d objects, or groups of them.  So, no PIOs for walls, windows, etc. End result is polylines, or group thereof, which can be extruded or otherwise modified. For scenery, perhaps this is enough for layout and fab work?

 

-B

 

 

 

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