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How to place a symbol at a specific height


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Hello,


I'm creating a scrip that calculates and places symbols according to a precise scheme.

The idea is to draw a frame with symbols that already exist.

With the function:

vs.Symbol(symbolName, p, rotationAngle)

I can place the symbol at 0 on the Z axis

I'd like to be able to place or translate the symbol, for example, 2 meters away with the opposite side down.


Any ideas on how to do this?

 

the parametric symbol is on the left what I'd like to achieve is on the right


Thanks in advance

image.thumb.png.29ef3d86c203e4abecdeff52b2d0f209.png

 

ParamSymbol_Textil_Molto_v1.4.vwx

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2 hours ago, Raph said:

Hello,


I'm creating a scrip that calculates and places symbols according to a precise scheme.

The idea is to draw a frame with symbols that already exist.

With the function:

vs.Symbol(symbolName, p, rotationAngle)

I can place the symbol at 0 on the Z axis

I'd like to be able to place or translate the symbol, for example, 2 meters away with the opposite side down.


Any ideas on how to do this?

 

the parametric symbol is on the left what I'd like to achieve is on the right


Thanks in advance

image.thumb.png.29ef3d86c203e4abecdeff52b2d0f209.png

 

ParamSymbol_Textil_Molto_v1.4.vwx 58.9 MB · 0 downloads

You can better during symbol creation raise it to the final AFF level you wish and it will insert accordingly.

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1 hour ago, Ramon PG said:

You can better during symbol creation raise it to the final AFF level you wish and it will insert accordingly.

Hello,


Thanks for the feedback but I'm not sure I understand...

The symbol exists, I just call it up and place it on the drawing.

The problem is that I can place it in 2D (X,Y axis) but not on the Z axis

 

 

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27 minutes ago, Raph said:

Hello,

 

thanks for the answer i'll try this option

 

Raph

 

 

 

2 hours ago, JBenghiat said:

You need to use HMove3D() to set the height after inserting the symbol 

Hello,

 

so i tried to find the function but without success

do you have a description of the function? HMove3D

 

image.png.a3cd9471afc92f6ed234a562f1b172fa.png

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5 hours ago, Raph said:

Hello,


Thanks for the feedback but I'm not sure I understand...

The symbol exists, I just call it up and place it on the drawing.

The problem is that I can place it in 2D (X,Y axis) but not on the Z axis

 

 

If it is a 3D object you can decide it’s height AFF during its creation. (Drinking fountains, sinks, luminaires, etc). 2D symbols I’m  not sure, but you certainly can move them in space up of down after you insert them in a drawing like another poster suggested. 

Edited by Ramon PG
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