Running into issues using the deform tool to replicate the curved rail in the skatepark/freeform modeling series of videos. The video is quite old, and I'm using 2024 to recreate the project.
1. Once I've used the deform tool on one portion of the rail, I am no longer able to get a smart point/centerline for the 2nd & 3rd bends. The centerline is able to be used for the first bend. (I'm using the Bend solid & Finite mode as seen in the videos)
2. When using the hemisphere tool to create rail ends, the rounded portions do not match the shape of the rail. The deform tool may have changed the rail profile from circle to a skewed rounded shape. (two screenshot attached-the rail that had less bend seemed to better match up with the hemisphere which is why I believe the deform tool is changing the overall shape of the rail).
Is there something I've messed up along the way or has there been some changes to the deform tool? How can I make my drawings more accurate.
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Cody Worthman
Running into issues using the deform tool to replicate the curved rail in the skatepark/freeform modeling series of videos. The video is quite old, and I'm using 2024 to recreate the project.
1. Once I've used the deform tool on one portion of the rail, I am no longer able to get a smart point/centerline for the 2nd & 3rd bends. The centerline is able to be used for the first bend. (I'm using the Bend solid & Finite mode as seen in the videos)
2. When using the hemisphere tool to create rail ends, the rounded portions do not match the shape of the rail. The deform tool may have changed the rail profile from circle to a skewed rounded shape. (two screenshot attached-the rail that had less bend seemed to better match up with the hemisphere which is why I believe the deform tool is changing the overall shape of the rail).
Is there something I've messed up along the way or has there been some changes to the deform tool? How can I make my drawings more accurate.
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