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Reflections not rendering as expected


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I am experiencing unexpected reflection rendering.

I have a rectangular extrude that is drawn in front of another rectangular extrude that has a glass texture applied to it.

In Shaded rendering, normal perspective, depending on the angle I view it at, faces of the rectangle appear and disappear.

Why is this happening and is there a way to fix this?

 

VWX 2024 Update 3.1 (Build 739493)

Edit Reflectivity.png

Edit Texture.png

Edit Transparency.png

Lighting Options.png

View 1.png

View 2.png

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@zackimcdlighting The two 3D screenshots are so dark, it's impossible to see what is going on. It might make it easier to understand what you are describing if you post a video of the behavior.

 

It would also be helpful to see your Shaded options, not just the Lighting options.

Do you have 'Environment lighting', 'Environment reflections' and 'Object Reflections' enabled in your Shaded settings?

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