Mark Aceto Posted August 12, 2023 Share Posted August 12, 2023 Announcement: https://forums.unrealengine.com/t/unreal-engine-5-3-preview/1240016 Roadmap: https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/tabs/88-unreal-engine-5-3-in-progress I did a quick search for "mac" and found nothing. If I had to guess how this "VHS or Beta" scenario will play out: Mac / Unity Windows / Unreal After seeing my Blender instructor's 3090 machine destroy my M1 Ultra, I'm just waiting for Puget to confirm that they can build a system with a Fractal North case. Mac for daily driver. Windows for rendering and heavy lifting. This is the way. Quote Link to comment
_James Posted September 15, 2023 Share Posted September 15, 2023 My crumb of hope is seeing the next iPhone Pro's A17 chip has hardware accelerated raytracing. The lack of this on previous M-series chips is what has stopped Twinmotion's pathtracer from being brought to MacOS. But sadly I think I agree that Windows for heavy lifting is the most sensible approach. Enjoy your 3090 if you get one, or maybe go for a 4090 now?! 1 Quote Link to comment
Mark Aceto Posted October 3, 2023 Author Share Posted October 3, 2023 On 9/15/2023 at 8:23 AM, _James said: My crumb of hope is seeing the next iPhone Pro's A17 chip has hardware accelerated raytracing. The lack of this on previous M-series chips is what has stopped Twinmotion's pathtracer from being brought to MacOS. A pretty big crumb. Expectation is the M3 will have some degree of GPU acceleration. However, I imagine Apple will do their typical 3-year cycle of improving it, so the M4 would be closer to wherever NVIDIA is today (but not 4 years from now). I assume a few Windows-only apps will also start developing for Mac. Hard to predict what's going on at Epic but I wish them well. My heart goes out to everyone that got laid off right before Unreal Fest. Absolutely crushing news. 2 Quote Link to comment
_James Posted October 31, 2023 Share Posted October 31, 2023 Well there we go - M3 has hardware accelerated ray tracing. Let's see how long it takes for software to be able to utilise it! Quote Link to comment
Christiaan Posted October 31, 2023 Share Posted October 31, 2023 Damn, should of waited for the M3 😆 Quote Link to comment
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