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Posts posted by Stephan Moenninghoff
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You need to make it predictable!
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You will need to find a way to align those vertices if you want to make an object from this Marionette network. Those vertices are going to realign. The offset fed into the index port of the Split List node is likely going to be different for different polylines.
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Oh, come on, you've done it. Just work on the reordering of those vertices. Very minimal, nice marionette.
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You were on the right track. I don't think you need to do much sorting because the duplicates are all created in order. You need to target the relevant circles' indices. Each index is a poly vertex. Try the "every other" node.
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Loft is your best bet. try creating the end top corners as lines, join using a NURBS curve and then shell to get the thickness. If you're going to send this to a CNC, stay clear of any Subdivision modelling as that will not give you the right type of NURBS surface in the end. You must use solids to create this.
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Just to add my 2c, I am seeing this issue regularly on clients' machines. I think it is Windows only. The saving issue appears to be such that the inactive tab is saved instead of the current tab.
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Has anyone come across this? This is PC only. Re-rendering on Mac will create the background just fine. Image compression is set to PNG already so it can't be that. Nothing we do reverts this. I am seeing this on several clients' machines. I'm also logging this as a bug but if anything transpires here, I want to be able to use it as reference. Thanks for comments!
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JFYI interiorcad has an SVG export for 3D parts. Here's the "V" in interiorcad and as an SVG-file. The SVG has the routing contours inside the pockets, that's why the V is striped. We usually need it to export graphical information of 3D parts to third party software, in case it is needed.
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One more word on this: if two resources/files/plug-ins with the same name exist in both your user folder and your WGF, VWX will first pull resources from your user folder, then your WGF. So, you need to make sure that you save new template files, resources or plug-ins to the WGF and delete those files from your user folder.
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Do not put your user folder in the DropBox. It will mess up activation and cause other issues. Use a workgroup folder for what you want. I have the same setup and sync all my settings, templates and other VWX-related resources in the WGF, which lives in my DropBox. It works flawlessly. HTH.
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I really like having the Valve but I needs it to be smarter.
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Could an option be added that portions of networks joining after the Valve are not affected? The Valve currently disables too much and could be used much more often if this was possible:
In this case I want the dialog to pop up only if the valve before it has been enabled. Currently, the Valve kills my entire network downstram of it. Is that necessary? - Could the Valve please also disable controls in the OIP? If a control comes after a Valve, this would be an elegant way of hiding it.
Thank you!
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Ah, I like a good modelling challenge. Here's another take. Hope it helps!
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@jtempleton did you extrude open polygons or polylines to make objects? They can cause this.
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Just now, Gunther said:
We're finding the black background appearing in some viewports and Resource Manager thumbnails are caused by the, "Default Compression" option on the Edit tab of the Vectorworks Preferences being set to JPEG, instead of the default, PNG.
Thanks, @Gunther this may help until the issue is resolved!
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As for the original topic of this thread: I am still fine. No occurence of black viewports with my workflow. So, definitely better.
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On 12/3/2018 at 4:16 PM, Jim Wilson said:
I am still looking for reports of this happening in 2019 SP2 specifically. If it is still happening in 2018 SP5.1, there is a CHANCE it could be fixed for SP6 but only if we can identify what the issue actually was, and if it isn't tied to the Cinerender engine version which can't be upgraded in 2018.
@Jim Wilson I think it's gone. I haven't seen it since SP2. Thanks!
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6 minutes ago, Nuno Antunes said:
This node only affect the Mapping of the Object, not the entire texture of the file, correct.
Yes, only the mapping.
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@Nuno Antunessee my reply to this thread, it has an object attached with some texture manipulation that should answer all your questions:
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@Nuno Antunescheck out my Box objects. I am resizing the texture to fit to the lid for example. Does this help?
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I can only comment on the auto-cutout for countertop wish: That is entirely possible with the full version of interiorcad. You can group a routing contour with a sink symbol and have it behave like a window in a wall:
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Is this the "Custom Cabinet" you are referring to? You can click inside a segment and adjust its size as shown in the screen shot.There are more advanced options in the full-blown version of interiorcad. Some videos here.
help developing production drawings for counter.
in Solids Modeling
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As a flat workpiece? Extract surface and pray it's a single axis curve. If it is, go to Model -> 3D Powerpack -> Unfold Surface.