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  1. agree with @Tom W. I have often used them and nice to have it all built in the app. https://www.mtextur.com/materials/41920?color=Weiss&locale=de-CH&subtype=&type=Beton+%26+Zement
  2. It depends on what version you are using. In newer versions it should be possible to use image effects and remove saturation https://app-help.vectorworks.net/2021/eng/index.htm?#t=VW2021_Guide%2FRendering1%2FImage_effects.htm&rhsearch=image effects&rhhlterm=image effects&rhsyns=
  3. I usually limit to wall style, wallstyle starting with interior*, wallstyle starting with exterior*,
  4. Two stacked viewports? background is horizontal section viewport with open-gl rendering, no color front regular top/plan viewport to get door openings and wall detail
  5. Hi Worksheets are powerful in VW. This should get you started https://app-help.vectorworks.net/2021/eng/index.htm?#t=VW2021_Guide%2FRecordsSchedules%2FCreating_reports.htm&rhsearch=Creating reports&rhhlterm=Creating reports&rhsyns=
  6. I tried to open your file and got this message: THIS FILE WAS CREATED WITH AN ILLEGAL COPY OF VECTORWORKS You have just opened a Vectorworks file that was created using an illegal copy of Vectorworks. You may have obtained this from someone at your company, a partner company, a vendor, or from an unknown source such as an Internet download.
  7. Hi Jonathan We have two of them with Vega 64 3,0 ghz 10 and 3.2 ghz 8 and they work well for VW and TM. We bought later the iMac Mid2020 3,8 Ghz i7 AMD Radeon Pro 5700 XT 16 GB for roughly half the price of the iMac pro. I believe they are faster but in day to day work but I haven't done any systematic comparison.
  8. Hi @Jayme McColgan You can drag a texture from the resource browser onto the 3d polygon or use the rendering tab in the object info palette to assign textures. A more powerful way is to assign texture to classes and choose the right class for your object. https://app-help.vectorworks.net/2021/eng/index.htm#t=VW2021_Guide%2FTextures%2FConcept_Applying_textures_by_class.htm&rhsearch=class textures&rhhlterm=class textures&rhsyns=
  9. @chaz I have seen the same with DTM from VW getting unselectable and untexturable, and reported it as a bug. My workaround is to export as FBX
  10. I couldn't get it to work either. I guess the best option is to model it as solids like @line-weight suggest. If you need the solids to display proper in 2d view you could make them into AotuHybrid. https://app-help.vectorworks.net/2021/eng/index.htm#t=VW2021_Guide%2FShapes3%2FCreating_auto_hybrid_objects.htm%23CSH_14
  11. Hi @Mi&D Yo can use the connect / combine tool to combine several roof faces and their shape is automatically adjusted Skjermopptak 2021-07-01 kl. 09.59.28.mov
  12. Its the line that you draw when defining the roof that you should rotate not the roof itself
  13. if you rotate the line that defines the slope you can get the roof to slope in both directions You need to calculate to get the right angle
  14. Hi @rafaelmartins.95 If you deselect show 3D Contour in the DTM settings dialog it should dissapear, you might have to update the site model after changeing the settings.
  15. Hi @Ride You can use saved views to move between different clipcubes
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