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Posts posted by Kevin Allen
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See. I've just moved away from Saved Views to SLVPs for printing and page layout.
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Can we see your file? I have to admit I'm still a little confused.
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Why would the changes be in two locations? Move the spike in the DL, and SLVP is updated.
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Well, I no longer print from the DL, just from the SL. You're right you have to do this twice, UNLESS you activate the Classes in the SLVPs when you create the classes. This assumes you've named the SLVPs well when you created them (that for me is one of those do as I say, not as I do things).
My argument might be that if you tae the time to set uptake classes in the SLs, you will save time when there are changes.
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I'm having a bit of difficulty here. If each artist has a sheet, isn't it just a matter of turn on the correct class in the correct VP? Then every SM can have a sheet?
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uncheck lighting options?
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yes. Well, I prefer Panorama view, but...
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yes, I was going to suggest NOT offsetting the original. If there are many parts of the project based on the one bit of gpeetry, I would have a layer with different sizes, all drawn, to use as needed.
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I saw something from VWX that said it is, but it's a good question. The tool has three modes in the tool bar; box, height and width and Center Mode. I would venture that Center mode would be the most precise.
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I think I've read that an oval in VWX is an ellipse. Different drawing modes give different results.
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@Jim Wilson I am sad to see you go. You've been a great resource for me and many others.
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I would use Subdivision modeling.
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Sometime ago, I adapted some scripts so I get email notifications of most every post, or new post. Is that what you'd like?
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I've done a very similar thing making the strands of beads as an image prop. IMHO, this is mostly then a Photoshop exercise.
It can certainly also be modeled, but the geometry would be considerable
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The symbol insertion tool does have insertion options, left, right, center.
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Have you selected displacement mapping in your bump definition? You might also want to fillet the edges of the hedges.
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Not necessarily easy, but it can be done.
The SLD must have a lens object grouped with the body. The Light Info Record must be attached to the group, Sometimes that means un-attaching, editing and reattaching.
You'll need a glow texture set to object attributes, and a class for the lens object with the texture assigned in the class. In File>Document Spotlight>Spotlight Preferences look at
Lighting Instrument Color set by
check Color Field
and color field for Pen and Fill
Then Modify the geometry in you lens class.
Once you set upon a template file and modify your symbols it whoppers by default. The SLD symbol in the libraries pretty much all have lens object grouped wit the body. Other symbols may require the lenses to be modeled.
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@klinzey tried that. I think I had to delete the RMCache folder.
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whoa, above my pay grade...
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Auto Hybrid? Or all symbols?
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without getting into every option, I see the same problem with Chauvet and Tomcat.
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@Rob Books I only went to experiment with these because they were mentioned here. I wanted to be sure they were behaving as I expected.
Here are a couple of screen shots
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@Rob Books I'm seeing them in the VWX lIbrary, BUT when I choose one I get a monstrously complex error message.
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Animation Issue
in General Discussion
Posted
I am attempting to create a number of Linear Animations. I'm seeing an odd cropping issue between saved views and the overall compositions. What I see in the animations has been cropped down from the saved views. Hoping this isn't a bug, but user error.