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Bas Vellekoop

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Everything posted by Bas Vellekoop

  1. I used Google images to see what 'carbuncle' means, such a bad idea in hindsight๐Ÿคฎ But learned a new English word today ๐Ÿ˜‚
  2. Great help Pat! The only thing i now have to look out for is that everything has the record attached, otherwise I`m missing parts in the BOM. I`m not finding 'concat' in the edit report dialog box in the section of columns and then searching in the functions? Is this correct?
  3. Hi @PatStanford, thanks for your help! I can't see your edited file, did you upload it? Thanks!
  4. Hi guys, I`m doing allot of designs which need a BOM when they go in production. My setup of for that now is: all objects are symbols with an attached record. In this way I can count the amounts and get information about the materials and give them a brief description If I use a plugin object like a set screw from the fasteners palette I put them in a symbol and attach my own record to it with the chosen length and diameter manually. This is prone to error and double work because al this information is automatically attached to the plugin object by VW. My questions i hope you guys can help with: Is there anyway I can create a worksheets in which there is column that uses my manually created records and the plugin record without the need of a column for each individual setting in the plugin object? Is it normal that you can not 'read' the hidden records from a plugin object inside a symbol like the length? Attached a simple file to illustrate what I`m looking for. Thanks! test for bom.vwx
  5. I just now see that in VW 2019 it is possible to choose custom formats! This really makes my day! ๐ŸŽ‰๐ŸŽ‰ So much better when you can exports pdfs starting with YY-MM-DD Thank you so much @Nikolay Zhelyazkov and all the other VW-people who made this possible! I think allot of customers will appreciate this. @_c_ where you aware of this al ready?
  6. Sorry about that ๐Ÿ™‚ If you add a symbol to the RB and it is set to Opengl it gets a black background as well. It happens to everything that is rendered Opengl mode
  7. IMO i do not think this is the same thing, it this is a very persistent problem. A restart does not fix it and it is visible in the resourse browser as well.
  8. Removing or renaming the preference folder of Vectorworks fixes this problem: C:\Users\.....\AppData\Roaming\Nemetschek\Vectorworks > remove or rename '2019' folder This is not the greatest solutions because you have to redo all the personal settings, so another solution would be very welcome.
  9. It`s pretty amazing indeed, did some testing as well. A shame you cant buy a license, but that they have a subscription model. I read that in 2019 they are going to drop the beta version and change it to the subscription model.
  10. Off topic, but pretty jealous Just converted the imported scene? Or do you need to retexture, relight the scene and us Cortana camera's?
  11. Attached the file and render as for i got. This result is renderd in 1h5m. Maybe someone can check how the reflections on the chairs and kitchen can be less grainy without adding allot of render time. steve kitchen 3d v2019 (1).vwx
  12. With some further tweaking down to 19 min for this result:
  13. Nice detailed scene by the way, welldone!
  14. I'm doing some testing as well. Allot of materials have a bump texture, like the walls etc. My experience with Cinema 4d is that the bump takes allot of time when the render engine is doing the lighting calculations. I now removed them from the bump channel and changed the color setting to a noise texture so you get the nuance in color, but not the render times. The lighting calculations (interior 16 bounces) where done in 10 /12 minutes on my laptop. In 21 minutes the render was as far as you can see in the picture.
  15. This is how i do it now. Bit of a detour. @zoomer I download the bricsys but i was very quickly back in vectorworks ๐Ÿ™‚ @Kevin McAllister It is not possible to fillet the edge wit h this command to my knowledge.
  16. Yeah I know, but when possible very nice. The way i did it now is through a detour. I would be beter if it was possible on the nurbs sufaces. I thought i was maybe possible with the fillet tool from 2d pallet. I thought it worked on nurbs curves as well, but not sure.
  17. a very fast sketch ๐Ÿ™‚ Hope this explains what i want ๐Ÿ™‚ @Jim Wilson @zoomer I`m able to do it is the following way, Shell the nurbs surfaces, fillet the edges, and then extract the inner surfaces again and shell them again.
  18. Hi guys, Is there a possible modeling technique in which it is possible to fillet the 2 edges of these nurbs surfaces and give them a radius of lets say 10mm? @Jim Wilson You maybe any suggestion? fillet edges.vwx
  19. Oeeeeehhhh I would like that very much!
  20. @twk I like your approach allot! The extrude solid is really easy to edit and with the extract tool you can easily create nurbs curves for the EAP.
  21. Hi guys, A model question. How would you guys model these kind of chairs in Vectorworks. I looking for a workflow in which i can easily change the angles and curves without the need of modeling everything from scratch. In this case specific for the tubular wood and steel parts. EAP is of course a great tool, but the polyline is converted to a nurbs curve which is harder to edit. Any help appreciated!
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