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Due to structural reasons large amount of structure is placed behind important window locations. To solve this and take advantage of as much light as possible I have created a window with a mullion diving the window into two different panels with the intention of having 1 panel as transparent and the other panel with structure behind designed as fritted. I cant figure out how to create one window with a vertical mullion splitting the two window panes with two different glazing types. Any suggestions is much appreciated. Thanks!

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You could use the curtainwall tool.  Set your mullions where you want then change the panels in front of the structure to another texture.   In the attached image I just grabbed whatever texture to fill the panel (probably would not use brick and sheathing).

 

To stick a curtain wall into an opening in the wall you have to group it first.

curtain wall.jpg

Edited by TomKen
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