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importing texture error


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You can not import textures onto an active Symbol only via Symbol Edit into an existing Symbol.

Therefore, if an object must be selected during import ... select a neutral editable object like a wall or cube ...not a 'locked' symbol like 'slatwall unit'.

The 'error' dialog is not very informative in this instance but it sure beats 'error code -39' ... ; )

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This was actually a bug with the library file that shipped with VW 10. You shouldn't have this problem with any library file that shipped with 10.5 or later.

If you are getting this, especially with VW 12, please send the file with the texture and error message you are getting to tech@nemetschek.net.

Please be sure to include the version the file originated in.

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I'll see if I can dig one out.

One file might have been started in VW10 -converted to VW12, and I was trying to use a VW12 texture in it. Would that bring up the problem?

As it happens, I was just in another file and chose Create Report.

In the list of Report Formats was "NNA Rough".

Should that be there?

N.

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