frv Posted June 30, 2020 Share Posted June 30, 2020 I was wondering why my favorite program VW has noneof the great render plugins like Corona, Redshift, Octane or you name it. Or why does it not have plugins for easy export to Blender or Unreal Engine for instance. It has for C4D and that works fine. But you end up getting a list of extra subscriptons on top of VW. All other CAD apps like 3dsMax, Archicad, Revit, Sketchup, Blender, C4D and so have a wealth of add-ons. VW stands alone with an old outdated render engine. There is Lumion off course which is great but you wonder why there is no such thing for others. Quote Link to comment
jmanganelli Posted June 30, 2020 Share Posted June 30, 2020 (edited) Corona Render is for 3D Max and Cinema 4D only. Redshift is coming to Vectorworks as an integrated service (see this article). Enscape is coming to Vectorworks as an integrated service and there is already a public beta that you can download and use. Twinmotion is coming to Vectorworks as a live sync plugin but may already be used if Vector models are exported to it. Artlantis already supports Vectworks with an integrated plugin. Maxwell studio can be used with Vectorworks, though there is no integrated plugin. Not sure about Octane/VRay/Maxwell. Lumion is outstanding for what it is (fast and can handle large models). Buying/using Lumion is a bit like buying/using an Apple or Wacom product --- it is very refined and well-designed for what it does. Regarding Renderworks, check out Luis M Ruiz' work: also check out: https://university.vectorworks.net/mod/scorm/player.php?a=22¤torg=articulate_rise&scoid=44 https://university.vectorworks.net/mod/scorm/player.php?a=77¤torg=articulate_rise&scoid=154 Edited July 1, 2020 by jmanganelli 4 Quote Link to comment
_James Posted July 1, 2020 Share Posted July 1, 2020 On 6/30/2020 at 5:30 AM, jmanganelli said: Corona Render is for 3D Max only. It is for both 3Ds Max and Cinema 4D. Whilst it's encouraging that Redshift is coming to VW, Redshift currently only works with Nvidia GPUs, counting out most modern macs. 2 Quote Link to comment
jmanganelli Posted July 1, 2020 Share Posted July 1, 2020 Has vectorworks looked at doing an implementation of amd pro render? it looks promising and is gpu agnostic. Quote Link to comment
frv Posted July 4, 2020 Author Share Posted July 4, 2020 Tx for the replies. At the office they are now using Lumion with VW and it looks fantastic. I think livelinking VW to Lumion is at the moment the best option for VW. If you have the budget it will save you tons of time compared to any other option. 2 Quote Link to comment
jmanganelli Posted July 4, 2020 Share Posted July 4, 2020 58 minutes ago, frv said: Tx for the replies. At the office they are now using Lumion with VW and it looks fantastic. I think livelinking VW to Lumion is at the moment the best option for VW. If you have the budget it will save you tons of time compared to any other option. Yes, that is why I say it is like buying an Apple product or a Wacom product. The degree of refinement, stability, integration, and quality is exceptional......but you pay for it..... Quote Link to comment
jmanganelli Posted July 4, 2020 Share Posted July 4, 2020 (edited) The only issue we’ve had with lumion is that it is not a light simulator, so depending on light, atmosphere, and settings, materials will look great, maybe even almost photorealistic, but may not be a completely accurate representation of what the materials will look like in reality. So it is important to manage client expectations if you do not think that the materials are rendering accurately (even if they look good). Edited July 4, 2020 by jmanganelli Typo Quote Link to comment
frv Posted July 10, 2020 Author Share Posted July 10, 2020 Today I did some tests in C4D with groundcover, Mograph and randomizers. With a few clicks I had a landscape, randomized assets, hdri ligthing and a spade from Quixel Bridge. This render took about 5 min with Corona-render. With Octane it would probably take less than 10 seconds. I don't think VW will ever be able to have the tools for landscaping and terrain modeling with all the assets available. If you look at what Graswald, Bentanji, Vizpark, Foresters and so many others are bringing to the market ready made for C4D. I am thinking all we need from Vectorworks are livelinks to external renderers and to have Nemetchek keep up to date with VW to C4D. 2 2 Quote Link to comment
jmanganelli Posted July 10, 2020 Share Posted July 10, 2020 (edited) Really cool! Beautiful! How much of a learning curve is there with C4D? Any stability or slowness issues? Have you tried lumion? The live sync plugin works really well. It is also very good for entourage. I completed a corporate campus render model in lumion 10.3 recently that covered an area of about 3/5 of a square mile and had about 6 buildings, roads, parking lots, sidewalks, a bridge, a hundred or so cars, 3D grass, a couple dozen people, and about 60,000 trees (campus included densely wooded foothills) and it was stable and fast with an Rtx 2080 ultra gpu and produced beautiful renderings. All entourage was done in Lumion. Fhd renderings took about 1-5 minutes each. 4K renderings took 2-12 minutes each but typically 2-5 minutes. 8k renderings took 10-40 minutes each. Edited July 10, 2020 by jmanganelli Quote Link to comment
Popular Post frv Posted July 10, 2020 Author Popular Post Share Posted July 10, 2020 (edited) For such large projects Lumion maybe the only option. C4D has a huge learning curve. But if you want superb interior renders with beautiful lighting I think you still need more refined render engines. Look at Blender/Cycles with Graswald and Lumion is not yet there. Especially if you get a little closer to the rendered vegetation and geometry. Anyhow, as soon as you have loads of geometry and assets, vegetation and so on the quality of light becomes much less important. In most cases already you would not see the difference between Vray/Coronarender and Lumion. If Lumion wasn't such a big step price-wise it already would have been the industry standard. If Twinmotion gets Unreal 5 quality and integration with Quixel it might be a real option over Lumion. At the moment Twinmotion images and assets are rubbish compared to Lumion. If Twinmotion can catch up in 2021 it has a chance. If it takes much longer Lumion will absorb the market. I read that Vectorworks still has half of their users on OSX/Apple. So thats a problem with Lumion. Lumion made clear they are not interested in OSX. Twinmotion runs on OSX like Unreal. Maybe Apple still has a little surprise with metal and AMD GPU's. If I had bigger projects and budget I would get a PC and Lumion for sure. The image attached is VW/C4D/Corona (construction starts in sept). This images are all geometry and nothing is photoshop'd. Grass is generated, assets and trees are by Darstellungsart and Bentanji. I wonder if Lumion would give me the same photorealism I need getting new customers. For speed, Octane is vey fast and this image would probably take just minutes. My 5 year old iMac took a few hours to render this at 5000 pixels wide in C4D/Corona. Edited July 10, 2020 by frv 5 1 Quote Link to comment
jmanganelli Posted July 11, 2020 Share Posted July 11, 2020 @frv, Beautiful renderings! Quote Link to comment
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