tsw Posted May 11, 2020 Share Posted May 11, 2020 Is there a way to eliminate the vertical line between the two curved walls shown below? The walls are tangent, but the line still shows even when increasing the smoothing angle in the viewport settings. The line doesn't a ppear in an OpenGL render. curved wall test.vwx Quote Link to comment
rDesign Posted May 11, 2020 Share Posted May 11, 2020 Unfortunately, no - there is no way to fix this other than putting a white masking polygon object over the offending line in DLVP annotations. This is a long standing bug that has been reported for years; See thread linked below for reference. Curved Walls in Hidden Line Quote Link to comment
tsw Posted May 11, 2020 Author Share Posted May 11, 2020 Just now, rDesign said: Unfortunately, no - there is no way to fix this other than putting a white masking polygon object over the offending line in DLVP annotations. This is a long standing bug that has been reported for years; See thread linked below for reference. Curved Walls in Hidden Line Good to know, thanks. Interesting that the bug also occurs with stacked curved walls. Quote Link to comment
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