Allen Brown Posted November 26, 2019 Share Posted November 26, 2019 Using v2020, image props autorotate in Open GL but not Renderworks, worked fine in 2019. I've attached a sample file and screenshots of each. Anyone have a fix? Image Prop.vwx Quote Link to comment
Benson Shaw Posted November 28, 2019 Share Posted November 28, 2019 No solution, but confirming: That image used in image prop with image color and image transparency mask breaks bad in some, but not all, RW modes. I started with the posted v2020 file. • OGL = Auto Rotate works as expected • FQRW = re renders after every view change, then Prop is rotated as expected. • Realistic Exterior, Fast = Prop splits into cross plane, no auto rotate, Transparency mask is wonky. I also tried creating a new image prop from the image (image color & image transparency mask) This new prop is no better than the original. -B Quote Link to comment
Allen Brown Posted November 28, 2019 Author Share Posted November 28, 2019 Thanks for confirming, I also tried some native tree objects with the same result.. Quote Link to comment
Allen Brown Posted November 28, 2019 Author Share Posted November 28, 2019 My results on the test file for all renderworks modes are no autorotation. Quote Link to comment
AlanW Posted November 28, 2019 Share Posted November 28, 2019 @Allen BrownSelect the image prop and click crossed planes then you can walk around it. If you don' select this your image will still rotate to the camera. place camera and open gl the image prop faces the camera but the actual image prop on plan will not rotate Quote Link to comment
Allen Brown Posted November 28, 2019 Author Share Posted November 28, 2019 The issue is the image prop will “face the camera” in open gl but not renderworks. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.