BJRobinson Posted May 3, 2018 Share Posted May 3, 2018 I am about to start doing designs in 3D. I only to domestic at the moment. However I have just thought of something. When I am designing, I am constantly changing shapes of walls, gardens etc till I get the desired look. I also draw elevations and sections as I go. These help me understand the site and how they relate back to the plan view. Mainly in relation to junctions of retaining walls. Most of my sites seem to be steep, requiring a lot of walls. So instead of just modifying a polygon that is a wall, I will be modifying a 3D object that has RL's attached to it. I can see this becoming a problem. Or not? Should I design it in 2D till I am happy with the finished product then do it in 3D? Or will it be just as easy to modify things as I go in 3D? Cheers. Quote Link to comment
Boh Posted May 3, 2018 Share Posted May 3, 2018 You will find your own workflow but I have found that modelling in 3d means precisely I can monitor the junctions and details as I go. I can edit the model and fly around it to see how it works. Quote Link to comment
AlanW Posted May 3, 2018 Share Posted May 3, 2018 @BJRobinsonGo for 3D and use the clip cube to look at sections through the live model to see how the wall reacts to the site. Go 3d and all your elevations are automatic and lots more time savings. IF you start correctly and use CLASS items to control things (not UNCLASSED) or (UNSTYLED). Quote Link to comment
BJRobinson Posted May 3, 2018 Author Share Posted May 3, 2018 Thanks Guys. 3D here I come! Another steep learning curve for an old fart. Agree with the classes. I now have everything in a class. Much easier. Quote Link to comment
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