simbob Posted May 29, 2015 Share Posted May 29, 2015 I want to add a full height and length image to a wall, is this best achieved by creating the image as a texture and applying? Quote Link to comment
rDesign Posted May 29, 2015 Share Posted May 29, 2015 Search the VW help file on how to create 'Decal Textures'. Here's a link to the video tech tip about it: Quote Link to comment
simbob Posted June 1, 2015 Author Share Posted June 1, 2015 Much Obliged, thanks Quote Link to comment
simbob Posted June 1, 2015 Author Share Posted June 1, 2015 No still can't get this to work! Have watched the video numerous times and found another post (https://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=209151&Searchpage=1&Main=42034&Words=decal&Search=true#Post209151) explaining it, but the 'Decal won't appear on my wall face - it will appear on the top edge of the wall but not the vertical. Can i change the 'Plane' so it appears on the vert face? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted June 1, 2015 Vectorworks, Inc Employee Share Posted June 1, 2015 That likely means you have the Top of the wall selected under "Part" in the Render tab of the Object Info palette, select the Left or Right part and then add the decal. Quote Link to comment
simbob Posted June 3, 2015 Author Share Posted June 3, 2015 Unfortunately not the case, i have 'Left Decal' selected and the correct texture applied to that, as is created when going through the 'Add Decal' process - even if i start with the left face selected Quote Link to comment
simbob Posted June 3, 2015 Author Share Posted June 3, 2015 Ok, having fiddled further with this, i have got the image to display, but only when the Decal 'part' is selected and i click on the attribute mapping tool - i can adjust it, but once i exit the attribute mapping tool the image disappears, have tried removing the base texture but no difference. Is there a way to bring the Decal to the front or a stacking order? Quote Link to comment
AlanW Posted June 3, 2015 Share Posted June 3, 2015 Have you looked at this video? www.youtube.com/watch?v=C4QHZQLmHRI Quote Link to comment
simbob Posted June 4, 2015 Author Share Posted June 4, 2015 (edited) Yes Alan, that's the one recommended by rDesign at the top, seems straight forward which is why i can't figure out what the problem is. There must be an issue with the Attribute mapping tool or my installation of it, i've just tried in a new file, creating a wall applying a texture and adding a 'Decal', this time it worked-ish but then the background texture is stripped out in favour of a plain white. Here's images showing the view with the Attribute Mapping tool on and off... https://www.dropbox.com/s/hnjdpp543c1ujd0/Screen%20Shot%202015-06-04%20at%2011.18.24.png?dl=0 https://www.dropbox.com/s/vb2ri05kgzxf06m/Screen%20Shot%202015-06-04%20at%2011.10.57.png?dl=0 Edited June 4, 2015 by simbob Quote Link to comment
simbob Posted June 8, 2015 Author Share Posted June 8, 2015 UPDATE: Still not working correctly in this file, but i have now got it working in another file, i tried copying the element with the decals into the original file but they all disappear from view (although still there in the obj info palette), but the overall texture stays in place. Is there a setting that hides Decals? or is this likely to be a file specific / program bug? Quote Link to comment
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