Try mapping a texture onto anything other than square objects and you are left at the mercy of the Atribute Mapping tool. Not intuitive at all. I hated the old texture mapping dialogue, but now I actually prefer it over the new.
I suggest a mapping mode, that is relative to the present view. Whatever view you are in, you would click on a tab and see the texture perpendicular to the view and centered on the object to be mapped.
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Kaare Baekgaard
Try mapping a texture onto anything other than square objects and you are left at the mercy of the Atribute Mapping tool. Not intuitive at all. I hated the old texture mapping dialogue, but now I actually prefer it over the new.
I suggest a mapping mode, that is relative to the present view. Whatever view you are in, you would click on a tab and see the texture perpendicular to the view and centered on the object to be mapped.
Get the idea?
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