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Ricker

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  • Occupation
    Scenic Designer
  • Homepage
    www.stephenrickerdesign.com
  • Location
    Orlando, FL
  1. I've never gotten that to work, nor have I found any documentation on it. Looking for something like the Poly Smoothing for 3D objects. Thanks, though!
  2. With VW's ability to create more photo-realistic renderings rapidly evolving to equal that of C4D, Max, etc. It would be great to be able to not only cut down on render times, but to multitask with the utilization of a render farm/node. Love the increase in quality, but this would be a major selling point.
  3. Something equivalent to the Mesh Smooth or Turbo Smooth modifier in 3DS Max.
  4. Great suggestions, Elite - couldn't agree more!
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