Jump to content

Connecting base cabinets


Recommended Posts

I have a room that I would like to have a U shaped base cabinet around three sides. Can I simply insert three base cabinets and tell them to merge with each other?

Can you tell the cabinet-maker to do the same? Apologies for my flippancy, but there are real-world considerations involved. I'd rather have a corner cabinet arrangement, unless we're talking about a small space, of ?hostess kitchen? size.

It is a pity that there appears to be no facility to create a single, combination-wise arbitrary, bench-top from two or more base cabinets. I wonder if InteriorCAD has such functionality and if, what is the (quite demanding) user-interface like.

Furthermore, I wonder how one makes an island bench for a kitchen with this integrated product.

Finally: not that I would limit the use of base cabinets to kitchens. Not even wall cabinets!

Link to comment

I am very early in schematics and don't want to be sidetracked with the details of how many cabinets and where the joints are. I simply need to show a very complex monolithic plane that wraps three sides of the room then goes through a cased opening to create a multilevel countertop on the other side of the wall. I assume the best bet is to revert to plain 3D modeling and lose all the parametric functionality?

Link to comment

My advice:

Progressive refinement.

Make 3d solids of simple forms for now.

Place it a class like "casework-generic"

Turn it into a symbol.

Model actual cabinets at the point you need more complexity.

Place actual cabinets in a class like "caswork-actual."

Add them to your symbol.

Then you can model both ways as needed and control presentation with classes.

Link to comment

Hi Chris, the easiest (and probably best) way to show a "monolithic plane" (ie: the line of the counter top) is to 1) draw the shape in 2d using rectangles, polygons, whatever; 2) select the shape and run the "Floor" command, using settings appropriate for a counter top (eg: base height= 34.5"/thickness=1.5"). There are a lot of nice things about Floor objects including a) they are 2d/3d hybrid objects which can be colored or textured; b) you can use the "add surface" and "clip surface" commands on them to very quickly modify their shape(s) in 2d; c) Later in the design process you can continue to use the floor-as-counter top by inserting the base cabinets beneath it and unchecking the "create counter top" box in the cabinet PIO's. Happy New Year ;-)

Link to comment

Chris,

It seems I answered to an unasked question! The workflow suggested by Peter Cipes is the one I use at the schematic stage, too. I definitely don't want to be sidetracked by the complexities of parametric objects or symbols. Not even my own objects?

Modeling a complex, non-standard kitchen may well be easier with the ?basic? tools: floors, walls and the like. In my experience, the cabinet-makers will anyway make their own working drawings. (For better or worse: one clever guy did not ask me why the units were split as they were. Well, that was based the maximum size that could be actually brought in?)

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...